Some
reasons its dying Solution
--------------------- ----------------------
- Skill level is too high, new players can't compete - This is Crpg's biggest problem, no immediate fix apart from player matchmaking
- Too grindy, takes over 500 hours from level 1 to 36 - Kill the grind, make it take only 100 hours from level 1 to 36
- Xp Multiplier is ineffective and frustrates players - Reform the experience system and base it on player contribution
- maps and map rotation are appalling - Offer in game gold to map makers who make good maps
- Offensive, homophobic community scare off new players - Start banning people for calling other players "chinks","my old friends" etc
- High athletic characters in full plate running
around the map like the flash kills realism and its silly - Cap on athletics, (id like the speed of players in general to be closer to native)
- and finally, the game is getting old - All Games get old, nothing to be done here. People will naturally leave over time
Too grindy, probably. Allthough this appeals to some people like me, it doesnt to the casual audience. But at the same time i doubt it would change much even if newer players got to higher levels quicker because they will still be shit at the game as a start.
The multiplier system should be changed into something better, prefferably something that feels more rewarding but then it would probably benefit experienced players more..
As for the offensive people spouting bullshit in the servers, i doubt it affects many people and there is a mute button easily available. Banning people would kill the game faster than it would make it grow.
I doubt people leave the game because of lack of realism, and if thats the case then fine because it really wont ever get much realism. Balance and variety in builds are way more fun than realism anyways. Agi plate may be an NA thing, i have atleast not noticed them on EU. And capping athletics would be incredibly stupid and would remove a massive part in character creation.
And then ofcourse it's the games age, which is the main reason. People leave and come back all the time but us veterans will probably never really quit. At this stage its really hard to make this game appeal more to a new player because of average skill already being pretty high. I dont see anything that could be done to fix this without taking away from veterans.