Author Topic: 0.3.3.9.1  (Read 52036 times)

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Offline Sniger

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Re: 0.3.3.9.1
« Reply #165 on: July 22, 2014, 08:42:16 pm »
0
The poleaxe-class weapon was supposed to be an all-around weapon that could address multiple battle functions, such as rearing horses, breaking shields, switching to alt modes against different types of armor and opponents. Unfortunately, their stats weren't balanced specifically because it was thought that they had "everything." The poleaxes are now internally balanced against each other and against polearms.

sounds like a swizz knife to me (or leatherman for the pros :p)

but then again wtf do i know just disregard everything i say, its useless nonsens.

Offline Rhaelys

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Re: 0.3.3.9.1
« Reply #166 on: July 22, 2014, 08:44:05 pm »
+1
sounds like a swizz knife to me

And then consider the Long Bardiche, which fills the same two primary roles that the Poleaxe does (breaking shields, rearing horses) but does a better job at breaking shields and killing enemies for half the cost.
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Offline Sniger

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Re: 0.3.3.9.1
« Reply #167 on: July 22, 2014, 08:46:52 pm »
+1
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http://forum.melee.org/announcements/0-3-3-9-1/ - polearm buffs, range "fix"
http://forum.melee.org/announcements/0-3-3-9/ - updated voice commands
http://forum.melee.org/announcements/0-3-3-8/ - added price polearms as well as price 2handers. throwing lance nerf.
http://forum.melee.org/announcements/0-3-3-7/ - range nerf. 2h nerf. 1h right swing "fixed" (imo 1h nerf).
http://forum.melee.org/announcements/0-3-3-6/ - ! various changes across the board ! throwing lance nerf/buff (i say nerf, san say buff. i guess buff it is then -_-)
http://forum.melee.org/announcements/0-3-3-5/ - polearms buff. 2h buff. shield nerf. (taking HP from shield but lowering weight is a nerf. yes it is.)
http://forum.melee.org/announcements/0-3-3-4/ - throwing buff.
« Last Edit: July 22, 2014, 09:15:36 pm by Sniger »

Offline crit1cal

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Re: 0.3.3.9.1
« Reply #168 on: July 22, 2014, 09:10:13 pm »
0
I'm waiting a new patch for archers, it's so useless now. No fun to play crpg with that
I'm playing only archer, everyday.
The difference between pre-patch and post-patch is extrem, now all shots are random, my score is ridiculous every game.

I don't really understand why archers need a nerf, every shots required skill and anticipation to reach your target. Also archers have ridiculous defense and are weak against cav, shielder, and ninja melee, and other range so it is quite balance.

ArrowOfLife
« Last Edit: July 22, 2014, 09:14:18 pm by crit1cal »

Offline Bronto

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Re: 0.3.3.9.1
« Reply #169 on: July 22, 2014, 10:03:11 pm »
+3
(click to show/hide)

ArrowOfLife

Go back a page or two guy. They are going to do a hotfix because it was coded wrong, so you will be fine soon enough.

Offline Hirlok

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Re: 0.3.3.9.1
« Reply #170 on: July 22, 2014, 10:10:21 pm »
+1
Go back a page or two guy. They are going to do a hotfix because it was coded wrong, so you will be fine soon enough.

that remains to be seen. The fudged up formula made things go over the edge, but an overall nerf was intended and will most likely remain. Let's see if we get back so some level of fun or not.
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Re: 0.3.3.9.1
« Reply #171 on: July 22, 2014, 10:23:43 pm »
+4
Will this improve accuracy? Also when will it be fixed? 5v5 tournament is currently going on and i don't want to be useless.

Thank god for my playstyle, I havent been aiming properly ever since I started back in 2011...
Didnt really notice a change, I mean I played a lvl 30 stf, so I expect some randomness, even more compared to lvl 34.
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Offline maat

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Re: 0.3.3.9.1
« Reply #172 on: July 22, 2014, 10:59:53 pm »
-2
At least infanterie crpg community have been pleased "nerf archers , nerfs archers, i took an arrows, nerf archers" , most of archers can now send stone  with 0 wpf to be as accurate as now =), lol my build lvl 34 =22/21 :6PS / 7PD / 7WM / 7 ATH = impossible to touch a single target on a wall at 10 meters, so before ,  most of archers were able to die just by one sword hit and needed to take a lot of crazy shoots to put down someone (depending levl / armor), now we just cannot get our target, i know that archers are not loved , but lol , now its ridiculus, just change class name "archers" by "meat"...

Maat , so fucked .....
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Offline HappyPhantom

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Re: 0.3.3.9.1
« Reply #173 on: July 22, 2014, 11:02:35 pm »
0
Fixed this for you.

LOL, that' is exactly what I thought when I read that comment.

Thanks San for looking into archer formula / nerf.
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Offline Grumbs

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Re: 0.3.3.9.1
« Reply #174 on: July 22, 2014, 11:06:04 pm »
-1
that remains to be seen. The fudged up formula made things go over the edge, but an overall nerf was intended and will most likely remain. Let's see if we get back so some level of fun or not.

Fun for whom? Ranged is always scewed towards the shooter, whereas all other classes are fun for all participants
« Last Edit: July 22, 2014, 11:10:38 pm by Grumbs »
If you have ranged troubles use this:

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Offline HappyPhantom

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Re: 0.3.3.9.1
« Reply #175 on: July 22, 2014, 11:50:46 pm »
+4
all other classes are fun for all participants

LOLOLOL.
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Offline Noodlenrice

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Re: 0.3.3.9.1
« Reply #176 on: July 23, 2014, 12:53:00 am »
-2
I'm bad at melee.

ArrowOfLife
fixed that for you

Offline Sniger

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Re: 0.3.3.9.1
« Reply #177 on: July 23, 2014, 01:06:40 am »
+1
how can one be bad at melee? swinging isnt exactly hard  :P fuck blocking, the best defence is an offence.

Offline NTWa

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Re: 0.3.3.9.1
« Reply #178 on: July 23, 2014, 12:12:08 pm »
0
Can people with <=5 PD/high WM confirm if they have much worse accuracy than before?

Old PD penalty from 1-13 PD:
12.5000   25.7500   38.6250   50.9375   62.4063   72.6094   80.9141   86.3711   87.5566   82.3350   67.5024   38.2537         0

Current penalty now:
 0         0    4.5396   17.6785   30.5160   42.9466   54.8278   65.9676   76.1063   84.8934   91.8561   96.3558   97.5303

Most bows received an accuracy boost of 2, which is around 26 extra wpf from what I know. As long as you're not wearing too much armor, it confuses my how the wpf is getting shafted so much for some players. I think it'd be good to get back to a comfortable accuracy level without making any specific build too OP.

Asked about respecs, and it seems unlikely unless it's all or nothing.

San
Try these build at old formula
(1) 121WPF 2PD with Nomad Bow
(2) 121WPF 6PD with Nomad Bow
You can see (2) has a similar accuracy with 121WPF 10PF(long bow).
Please try it.
I do not think anywhere have BUG.


121WPF 5PD with Short Bow
121WPF 7PD with Tatar Bow
121WPF 8PD with Bow
...
« Last Edit: July 23, 2014, 12:34:30 pm by NTWa »

Offline Nightmare798

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Re: 0.3.3.9.1
« Reply #179 on: July 23, 2014, 01:31:13 pm »
+2
Wow another 2H/polearm buff. And long great axe buff? What the actual fuck?
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