My opinion:
-I'm only going to talk about the archery part and not other ranged cause i have no knowlage on that field-
I feel that they have overdone it, clear and simple.
I'm a lvl 34 archer with a 18/24 build (6ps), but i feel like i'm playing a lvl 25 alt.
The wpf nerf is just way to much. I use light armor (ragged outfit) so i shouldn't be affected by the armorwpfReductionFix so it has all to do with the nerf.
I have a couple things i notice that dramasticly changed:
1: My crossair is not even close to the (small) size it previsouly could get to.
I read this complaint a few times in this thread but i tought they where exaggerating but it's a lot worst then i expected. Like i stated previsously this is the main reason i feel like i'm playing a lvl 25 alt.
Last week i tryed out a 10PD build on my STF and i can tell you that that build feels exectly the same as my main in sense of aiming. this was pre-nerf offcourse but the fact that a lvl 34 agi archer feels the same (now) as a lvl 30 STR archer (pre-nerf) is just plain wrong.
2: I can't move even a little while aiming.
I understand this is normal but i cant even sidestep a little, when i do that i instantly get the biggest crossair possible. I can see why it should be less accurate but now its just blind shooting when i move even a little.
3: The time of my crossair being at his smallest is to short.
I also understand this nerf but they overdone it again. The first 30min of playing i constantly shot to late because i couldn't (still can't) believe how short the timewindow is for accurate shooting.
A big problem for me i noticed with this is that if i decide to shoot a different target half way while aiming i cant, the second i turn to the other target my aim has already gone back to being a random shot, so i'm forced to stay on 1 target while aiming.
Also my timming has to be spot on, normaly i could shoot cav while they charged me, preventing them from stabbing/slashing me but of the 5 times i tryed hitting a charging cav, i only succeded once (pre patch i could it 90% of the time).
I do have to say that i understand the nerfs, the idea behind it is fine in my opinion but they just overdone it. To much WPF loss, To much penallty for moving.