Yeah, from the time that the penetration was removed.
64p, 7PT, 170wpf, 55 armor: 51-62, avg 56: total 224
64p after penetration removed: 42-51, avg 46: total 184
51p now: 32-39, avg 35: total 210, +3 throwing daggers provide ~11 damage per hit
42p jarids are 27 * 12 = 324 total, HTAs 24 * 12 = 288
Hit the arms or legs and that damage is reduced further. End result? 2-3 lances to kill 1 person. The damage reduction in practice means that you'll kill your average melee in the same number of shots, but you have a lot more versatility.
@Bronto: I might try to ask Tydeus to increase some of the accuracy values more than what's being planned. Yeah, I'm also worried that armor <= 10 might be incurring a penalty, but that seems farfetched at this point.