I forgot to mention that with it comes a significant damage buff, individual arrows will cause more damage but they will be more scarse - this will result in archers having bto think before they shoot - mindlessly shooting shields, for example, will be a waste of arrows.
This is in no way a nerf to archery, this is solely a way to make archery less unforgiving then it currently is.
Is it a nerf? Yes, to their playstyle - not their effectiveness. Will this destroy archers? Yes, but only those who cant aim for shit and are, up untill now, allowed to mindlessly spam their arrrows without any concern of going out of arrows.
Ps: if you really want to understand my suggestion id say read and comprehend the thread - I am 100% sure that this could work and bring more depth to archery.
The damage buff would have to be immense. At the moment I am using a MW Rus Bow and have 6 Power Draw. Some people can take like 6+ arrows and still walk around like nothing happened.
If I had only 10 arrows (Read that you want the 5 Arrow quiver to be 0 slots), even with a reasonable damage buff, I would still need like 4 arrows to take some people down. That is one quiver gone right there assuming I miss only one shot.
I agree that the amount of arrows need to be decreased, but such a huge change to archery is uncalled for.
In the end of the day there would be countless people crying about how OP Archery damage is. Because nobody notices the arrows flying into the middle of nowhere, but everybody notices the arrow stuck in their torso.
And that arrow would deal a lot more damage than it is the case right now.
People would not notice being shot at less often. But they will notice an arrow hitting them and they will cry about it taking 70% of their hitpoints.
Leave everything as it is, except for reducing the quiver size by 5 arrows or so. (But then you gotta reduce the quiver weight as well)
Then nerf HA a bit more by making Yumi unusable on Horseback, or reducing their angle of firing or whatever is being suggested.