The damage buff would have to be immense. At the moment I am using a MW Rus Bow and have 6 Power Draw. Some people can take like 6+ arrows and still walk around like nothing happened.
If I had only 10 arrows (Read that you want the 5 Arrow quiver to be 0 slots), even with a reasonable damage buff, I would still need like 4 arrows to take some people down. That is one quiver gone right there assuming I miss only one shot.
The damage buff will be insane, though lower for low tier bows, but an arrow is supposed to hurt! With the bigger damage + reduced total quiver shield walls will finally be usefull, the more arrows are caught by shields the less they hit players.
Shield walls atm are completely useless, because archers will fire 20 arrows at them and still have 50 left for when the charge begins.
Really, this reaches quite far - I think even light horse armor could even be increased to ensure a little more survivability.
I agree that the amount of arrows need to be decreased, but such a huge change to archery is uncalled for.
In the end of the day there would be countless people crying about how OP Archery damage is. Because nobody notices the arrows flying into the middle of nowhere, but everybody notices the arrow stuck in their torso.
And that arrow would deal a lot more damage than it is the case right now.
Again, shield walls will finally have a function, archers will also be far less likely to shoot into the melee when the melee clashes because itll also cause more damage to your friends. (Btw, I think dmg reduction from arrows on friendlys needs to go aswell, again far too forgiving.)
People would not notice being shot at less often. But they will notice an arrow hitting them and they will cry about it taking 70% of their hitpoints.
People will always cry about archery, but the spam has to end, and actual skill and thought is what archery needs to have. Can you imagine an archer shooting another archer with that damage? They will be punished hard for skirmishing legolas style in the open.
Furthermore only top tier bows will have acces to bodkins and only in a limited supply, with the current metagame armor value of c-rpg atm I doubt that the cut only damage, albeit very very high, will really get 70% of their health, mostly low armored players will feel the extreme buff, and guess what, that is how its supposed to be.
Leave everything as it is, except for reducing the quiver size by 5 arrows or so. (But then you gotta reduce the quiver weight as well)
Then nerf HA a bit more by making Yumi unusable on Horseback, or reducing their angle of firing or whatever is being suggested.
Archery needs a gigantic accuracy nerf aswell, apparantly there is no shit like wind etc in calradia.
Like wtf, it is so unrealistic that its laughable.