Author Topic: remove looms 2k14  (Read 1514 times)

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Offline Joseph Porta

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remove looms 2k14
« on: June 01, 2014, 01:04:50 pm »
0
they ruin this game, every shitty stinking retard takes four or more hits to kill, is this shitty stinking bizniz really what the fuck we want?

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Offline Austrian

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Re: remove looms 2k14
« Reply #1 on: June 01, 2014, 01:06:14 pm »
+6
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Offline Rebelyell

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Re: remove looms 2k14
« Reply #2 on: June 01, 2014, 01:27:10 pm »
+2
remove looms 2k14!
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Offline Angantyr

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Re: remove looms 2k14
« Reply #3 on: June 01, 2014, 01:28:12 pm »
+5
I wouldn't mind cRPG without looms or levels, but the population would drop, most like.
« Last Edit: June 01, 2014, 01:34:05 pm by Angantyr »

Offline FRANK_THE_TANK

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Re: remove looms 2k14
« Reply #4 on: June 01, 2014, 01:45:18 pm »
+5
Just give me the loomz, that's the solution.
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Offline Joseph Porta

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Re: remove looms 2k14
« Reply #5 on: June 01, 2014, 01:46:59 pm »
0
I wouldn't mind cRPG without looms or levels, but the population would drop, most like.

yup, think so too..
I loot corpses of their golden teeth.
But he'll be around somewhere between Heaven and The Devil, because neither of them will take him in, and he'll be farting loudly and singing a filthy song.

i'll be there at around
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Offline Grumpy_Nic

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Re: remove looms 2k14
« Reply #6 on: June 01, 2014, 01:47:23 pm »
+4
Just give me the loomz, that's the solution.

Hmmm, that doesnt even sound stupid. I'd be up for it. Imagine, Frank has all looms in crpg. Cool

Offline pepejul

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Re: remove looms 2k14
« Reply #7 on: June 01, 2014, 03:11:38 pm »
+2
If everyone is full loomed... looms make no sense..... just like dble XP is now Normal XP...  :mrgreen:
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Offline polkafranzi

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Re: remove looms 2k14
« Reply #8 on: June 01, 2014, 03:31:36 pm »
+7
Remove them and cunts like Obiwan grey will commit suicide cos wasted years of irl time on market  :mrgreen:
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Offline Joseph Porta

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Re: remove looms 2k14
« Reply #9 on: June 01, 2014, 08:53:40 pm »
+4
Remove them and cunts like Obiwan grey will commit suicide cos wasted years of irl time on market  :mrgreen:

See how this will change c-rpg for the good!?
I loot corpses of their golden teeth.
But he'll be around somewhere between Heaven and The Devil, because neither of them will take him in, and he'll be farting loudly and singing a filthy song.

i'll be there at around
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Offline MURDERTRON

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Re: remove looms 2k14
« Reply #10 on: June 01, 2014, 09:08:24 pm »
+1
You could add an incentive for not using looms, like a small bonus to exp.
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Offline Dooz

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Re: remove looms 2k14
« Reply #11 on: June 01, 2014, 09:20:09 pm »
+1
i think you might have the wrong idea about looms

all they do is save you some money by bumping up your gear stats a couple classes but have you still pay the lower upkeep, and presumably less weight restriction as well. other than the highest tiered gears which go a little higher than what normally exists. other than that, not like someone couldn't just get heavier gear to achieve the same results, and just pay a little extra and be a little slower.

the reason it takes this or that many hits to kill a given player has to do with not only their gear, but also your gear, their build, your build, their footwork, your footwork, random luck of damage modifiers, speeds, environment, awareness, so on.
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Offline Tanken

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Re: remove looms 2k14
« Reply #12 on: June 01, 2014, 09:21:35 pm »
+11
Introduce a 4th Loom level on items, and everyone will go ape-shit.
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Offline Grumbs

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Re: remove looms 2k14
« Reply #13 on: June 01, 2014, 09:27:48 pm »
+3
Looms are fine as long as they balance assuming people use looms (which they do), and as long as there is some diminishing returns on the looming process (there is). You have to have some long term goals for players and looms are a pretty good one

The main issue with looms I feel is stacking loomed gloves with loomed body armour. +10 body armour isn't really fair without any downside. I don't feel thats an issue that makes people too hard to kill but more of an issue with people without those looms are easier to kill than people with them. So +10 armour as it is now is fine as a base, but as a bonus its a bit too much

Loomed weapons aren't so powerful that they aren't worth having in the game imo. You can always get a +1 with minimal time invested which is probably 95% as good as a +3 . I do think +0 should get some of the +1 bonus though. I'd take away the +1 speed from weapons and just add them to the +0 version. There is some discrepency in the power of a loomed weapon too. Some 1 handers with low base damage get a much bigger % bonus from looming to +3 than some higher damage weapons for eg. Looming also kind of limits you in which weapons you want to use. I'm not sure what they can do to nerf looms without making them a worthless goal for players tho
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Offline Tuetensuppe

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Re: remove looms 2k14
« Reply #14 on: June 01, 2014, 10:51:30 pm »
0
gimme looms.
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