Author Topic: [DTV] Sea Raid - new update 15/06  (Read 4973 times)

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Offline Ozin

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[DTV] Sea Raid - new update 15/06
« on: May 19, 2011, 12:02:00 am »
+3
So, Nord village theme, three spawns on beach, one on the hill in the flank. Multiple entrances on each house. Should not be possible to abuse, we haven't been able to in the last rounds of the test. It has been approved as one of the official DTV maps, so admins feel free to add this map to your rotation (a reply in this topic would be appreciated though).

Link: http://www.mbrepository.com/file.php?id=2893
Current version: 1.10

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(click to show/hide)
« Last Edit: June 15, 2011, 01:01:44 am by Ozin »

Offline Elmiro

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Re: [Defend the Village] Sea Raid
« Reply #1 on: May 19, 2011, 12:23:11 am »
0
It seems a very nice map, I look forward to playing it  :D

Offline Freland

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Re: [Defend the Village] Sea Raid
« Reply #2 on: May 19, 2011, 09:28:49 am »
0
We definitively need a change of scenery for DTV so your addition is most welcome. Really looking forward to playing this
+1
« Last Edit: May 19, 2011, 11:51:07 am by Freland »
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Offline Bjarky

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Re: [Defend the Village] Sea Raid
« Reply #3 on: May 19, 2011, 09:59:55 am »
0
yes, +1 for you, nice work, i'll be happy to see this coming to the servers soon :D

Offline Ozin

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Re: [Defend the Village] Sea Raid
« Reply #4 on: May 19, 2011, 10:51:54 am »
0
Thanks all! Map is expected to be up later today, probably only on EU6 for now..

Offline MrShovelFace

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Re: [Defend the Village] Sea Raid
« Reply #5 on: May 19, 2011, 10:22:42 pm »
0
a map consisting more than just an extremely random assortment of objects.
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Offline Ozin

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Re: [DtV - official] Sea Raid
« Reply #6 on: May 22, 2011, 04:23:13 pm »
0
Updated screenshots in first post. After several test rounds on the test server, this map has now been made official, meaning all servers are allowed to add this to their rotation.

This is the third version, which I still consider being in "beta", though it seems quite stable. Version number atm is v0.71
« Last Edit: May 22, 2011, 04:32:37 pm by Ozin »

Offline Toffi

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Re: [DtV - official] Sea Raid
« Reply #7 on: May 22, 2011, 07:11:17 pm »
0
looks very cool, authentic, I am definetly looking forward to play on this map and finding different tactics/ places.

Offline Ozin

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Re: [DtV - official] Sea Raid
« Reply #8 on: May 22, 2011, 07:58:34 pm »
0
It is currentlyon eu6 only afaik

Offline Fluffy_Muffin

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Re: [DtV - official] Sea Raid
« Reply #9 on: May 23, 2011, 02:05:05 am »
0
This map is chalenging, with almost no spot with a single chokepoint.

I like it, its just what DTV needed, now we will see more intricate teamwork meaning more fun not the usual 2 shielders 2 maulers in the cave and everyone else afking bullshit

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Offline Damsel

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Re: [DtV - official] Sea Raid
« Reply #10 on: May 23, 2011, 09:57:54 pm »
0
Could you perhaps give me the terrain code info in regular because this ("searaiddtv",sf_generate,"none", "none", (0,0),(100,100),-100,"0x00000001300591320004ed3b0000386a00006d24000034f8",
    [],[],"outer_terrain_beach"), is not what my files are composed of.
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Offline Airith

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Re: [DtV - official] Sea Raid
« Reply #11 on: May 23, 2011, 11:45:05 pm »
0
Could you perhaps give me the terrain code info in regular because this ("searaiddtv",sf_generate,"none", "none", (0,0),(100,100),-100,"0x00000001300591320004ed3b0000386a00006d24000034f8",
    [],[],"outer_terrain_beach"), is not what my files are composed of.
That is the regular for the module system, which is the proper method of adding maps. It's not hard to translate the above into the .txt version which I believe is what you want.
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Offline Ozin

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Re: [DtV - official] Sea Raid
« Reply #12 on: May 24, 2011, 09:07:07 am »
0
Code: [Select]
scn_searaiddtv searaiddtv 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x00000001300591320004ed3b0000386a00006d24000034f8
  0
  0
 outer_terrain_beach

Found this in my scenes.txt

Offline DANK

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Re: [DtV - official] Sea Raid
« Reply #13 on: May 24, 2011, 06:05:10 pm »
0
Is there anyway to expand the DTV map list in the admin control panel so we could use all 4 DTV maps?
« Last Edit: May 24, 2011, 06:11:01 pm by DANK »
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Offline Ozin

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Re: [DtV - official] Sea Raid
« Reply #14 on: May 24, 2011, 10:09:53 pm »
0
New version is up on eu6.

v0.81 changes:
- reworked the ai mesh on the beach completely. The far left wave usually flanks now, which was originally intended.
- Reinforced the different buildings
- Removed more exploit
- more, smaller changes

dl link in first post