Author Topic: Throwing needs a serius buff <-----------------------------  (Read 12316 times)

0 Members and 1 Guest are viewing this topic.

Offline Grumbs

  • طالبان
  • King
  • **********
  • Renown: 1170
  • Infamy: 617
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Throwing needs a serius buff <-----------------------------
« Reply #105 on: April 21, 2014, 12:47:45 pm »
0
Hoplite is good :)

A problem with poles now is the high movement speed penalty. That with the new shorter reach makes them a bit underpowered in general. Makes it so weapons that should feel quite long actually get outranged by short stuff because you move much slower compared to shorter weapons
If you have ranged troubles use this:

visitors can't see pics , please register or login


Offline Ellie

  • Baron
  • ****
  • Renown: 108
  • Infamy: 10
  • cRPG Player
  • It's a traaaaaap
    • View Profile
  • Faction: DLB
  • Game nicks: DLB_Ellie, Ellietrap, Ellie_Rocks_Your_World
  • IRC nick: Ellietrap
Re: Throwing needs a serius buff <-----------------------------
« Reply #106 on: April 21, 2014, 08:52:14 pm »
0
I mostly play a dedicated thrower, and I kind of disagree with this, in general. A few items here and there could use a buff ammo-wise, but damage seems to be at a good point.

The main issue is the ranged stun nerf, really hurts dedicated throwing a bit since you can't keep a long distance like an archer and still expect to hit things reliably. You have to get in close, and if you can't stun someone, you might as well not even have throwing since you'll be forced into melee anyways.

That being said, I mostly stick to Stone throwing lately (I suck at accuracy and tend to TK way too much with jarids or lances). Usually just support people by staggering enemies in combat or stoning archers, but was able to get 3 kills in a single round this morning. Throwing does not need a buff if someone as terrible at it as me can occasionally get decent kills.
Nerf everything. Buff naked fist fights.

Offline Tydeus

  • King
  • **********
  • Renown: 1422
  • Infamy: 351
  • cRPG Player A Gentleman and a Scholar
  • Item re-unbalance guy
    • View Profile
  • Game nicks: Tydeus
  • IRC nick: Tydeus
Re: Throwing needs a serius buff <-----------------------------
« Reply #107 on: April 21, 2014, 10:49:22 pm »
0
A problem with poles now is the high movement speed penalty. That with the new shorter reach makes them a bit underpowered in general. Makes it so weapons that should feel quite long actually get outranged by short stuff because you move much slower compared to shorter weapons
The recent speed bonus changes only applied to ranged damage calculations, not melee.
chadz> i wouldnt mind seeing some penis on my character

Offline Grumbs

  • طالبان
  • King
  • **********
  • Renown: 1170
  • Infamy: 617
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Throwing needs a serius buff <-----------------------------
« Reply #108 on: April 22, 2014, 09:35:32 am »
0
The recent speed bonus changes only applied to ranged damage calculations, not melee.

I meant the reduced movement speed you get from the length of the weapon. Longer poles just don't feel like they have good effective reach atm, which should be their strong suit.
If you have ranged troubles use this:

visitors can't see pics , please register or login


Offline Tydeus

  • King
  • **********
  • Renown: 1422
  • Infamy: 351
  • cRPG Player A Gentleman and a Scholar
  • Item re-unbalance guy
    • View Profile
  • Game nicks: Tydeus
  • IRC nick: Tydeus
Re: Throwing needs a serius buff <-----------------------------
« Reply #109 on: April 22, 2014, 04:00:36 pm »
+1
I meant the reduced movement speed you get from the length of the weapon. Longer poles just don't feel like they have good effective reach atm, which should be their strong suit.
Ahhh. That would be the polearm thrust animation. I'm still debating whether or not to actually fix it, as a real fix will require changing it so much, that it won't have the same feeling as the native thrust. I'd have to change the beginning of the anim so you actually pull the arms further back, before lurching forward and extending the arms, then take a few frames from the beginning of the release_continue and add them to the end of the release. It'll feel less glancy, but timing hits will definitely be different than timing with the native thrust.
chadz> i wouldnt mind seeing some penis on my character

Offline Utrakil

  • Marshall
  • ********
  • Renown: 885
  • Infamy: 182
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
  • Game nicks: Randwig; Gerwin; Marketenderin; Fletcher
Re: Throwing needs a serius buff <-----------------------------
« Reply #110 on: April 22, 2014, 04:26:41 pm »
0
Ahhh. That would be the polearm thrust animation. I'm still debating whether or not to actually fix it, as a real fix will require changing it so much, that it won't have the same feeling as the native thrust. I'd have to change the beginning of the anim so you actually pull the arms further back, before lurching forward and extending the arms, then take a few frames from the beginning of the release_continue and add them to the end of the release. It'll feel less glancy, but timing hits will definitely be different than timing with the native thrust.
OK bring it!
visitors can't see pics , please register or login

Offline Mendro

  • Count
  • *****
  • Renown: 236
  • Infamy: 53
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Mercs
Re: Throwing needs a serius buff <-----------------------------
« Reply #111 on: April 22, 2014, 05:00:26 pm »
0
I just see a guy surviving from a masterwork jarid in this head. I have 10 PT.
Even If he is a plated guys, I don't feel this balance.

Offline Algarn

  • King
  • **********
  • Renown: 1230
  • Infamy: 268
  • cRPG Player Sir Black Bishop
    • View Profile
  • Faction: Mercenaries
  • Game nicks: Algarn, Jorick
Re: Throwing needs a serius buff <-----------------------------
« Reply #112 on: April 22, 2014, 05:04:46 pm »
0
If tydeus could set back the missile speed like before, it'd be great !

Offline Tydeus

  • King
  • **********
  • Renown: 1422
  • Infamy: 351
  • cRPG Player A Gentleman and a Scholar
  • Item re-unbalance guy
    • View Profile
  • Game nicks: Tydeus
  • IRC nick: Tydeus
Re: Throwing needs a serius buff <-----------------------------
« Reply #113 on: April 22, 2014, 05:28:12 pm »
0
If tydeus could set back the missile speed like before, it'd be great !
I changed the throwing missile speed...? What?
chadz> i wouldnt mind seeing some penis on my character

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Throwing needs a serius buff <-----------------------------
« Reply #114 on: April 22, 2014, 05:37:52 pm »
0
I changed the throwing missile speed...? What?

That sentence didn't imply that you changed it in the first place.

Offline San

  • Developer
  • ******
  • Renown: 1456
  • Infamy: 143
  • cRPG Player A Gentleman and a Scholar
  • 1/Sympathy = Divide By Zero
    • View Profile
    • My youtube Brawl videos
  • Faction: Chaos
  • Game nicks: San_of_Chaos
  • IRC nick: San
Re: Throwing needs a serius buff <-----------------------------
« Reply #115 on: April 22, 2014, 06:09:32 pm »
0
Missile speed was reduced by 1 a long time ago (and throwing spears -2). Not much of a big deal. On the flip side, accuracy has been increased by 20-30+ for most weapons since then, too.

Offline Rico

  • King
  • **********
  • Renown: 1021
  • Infamy: 158
  • cRPG Player
    • View Profile
  • Game nicks: Rico, Mila
Re: Throwing needs a serius buff <-----------------------------
« Reply #116 on: April 22, 2014, 06:47:46 pm »
0
I just see a guy surviving from a masterwork jarid in this head. I have 10 PT.
Even If he is a plated guys, I don't feel this balance.
I agree this sounds wrong, but there are people who survive fully loomed Arbalest bolts (100p instead of 41p*(1+0.1*10)) into the head.
Streaming cRPG, Supreme Commander and Age of Empires II on YouTube: https://www.youtube.com/c/HeavenTV

Offline Grumbs

  • طالبان
  • King
  • **********
  • Renown: 1170
  • Infamy: 617
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Throwing needs a serius buff <-----------------------------
« Reply #117 on: April 22, 2014, 07:52:36 pm »
0
Kinda strange that people don't expect to die from an axe to the head but clicking on a guy from a distance should be insta kill

Throwing is good, OP when you have good melee too
If you have ranged troubles use this:

visitors can't see pics , please register or login


Offline Algarn

  • King
  • **********
  • Renown: 1230
  • Infamy: 268
  • cRPG Player Sir Black Bishop
    • View Profile
  • Faction: Mercenaries
  • Game nicks: Algarn, Jorick
Re: Throwing needs a serius buff <-----------------------------
« Reply #118 on: April 22, 2014, 07:56:53 pm »
0
I made mistake in my post, really ...

I'm talking about the speed bonus, and not the missile speed. It seems logical that if you run toward an archer or a thrower, you 'll get hit harder than in the case you would be running in the opposite direction.

Offline Tydeus

  • King
  • **********
  • Renown: 1422
  • Infamy: 351
  • cRPG Player A Gentleman and a Scholar
  • Item re-unbalance guy
    • View Profile
  • Game nicks: Tydeus
  • IRC nick: Tydeus
Re: Throwing needs a serius buff <-----------------------------
« Reply #119 on: April 22, 2014, 08:07:24 pm »
0
I made mistake in my post, really ...

I'm talking about the speed bonus, and not the missile speed. It seems logical that if you run toward an archer or a thrower, you 'll get hit harder than in the case you would be running in the opposite direction.
That's still the case, it just doesn't make as massive of a difference as it did before.
chadz> i wouldnt mind seeing some penis on my character