Guys,this is a suggestion that will never happen probably.
I want the old cRPG back ! (Keep reading,im not QQing for nonsense.)
With flag implementation, this game is basically Counter Strike now. Everyone rushing to enemy,killing or dying and gg round ends in 2mins.
What we had back then was more medieval.
Both teams were trying to capture the higher ground,forming shield walls,archers position behind shield walls and cavalry hides until the main infantry attack begins. Either the side who milk their multi thinks it's enough,or the other side decides thats enough milking for the enemy initiates the battle.Fight begins with infantry charge,cavalry follows up with flank surprisebuttsex . Rounds were at least 5 mins long and people were using tactics to win rather than hoping some individuals to have good KDR to win.
This mod is bleeding. Losing fun and therefore losing members.
Few years ago, everyone had a role on the battlefield.
Archers were softening the enemy ranks
Shielders were forming shieldwalls and leading the infantry charge at first rank
Twohanders were the main damage output
Polearms were covering the group from cav and poking the enemy
Cavalry were charging as a group and fucking up the enemy completely.
It had it's unique medieval feeling, you could feel that you were really fighting in a medieval battlefield.
Now what we have ?
Every class have only one role, to kill.
Infantry charging blindly,scattered because there will be flag soon and holding somewhere might be far away to flag so everyone spreads out
Cav charging enemy directly because everyone scattered around and easy to takeout
Archers roleplay survivors on walking dead,lots of "walkers" coming at them one by one without a protection.
No camping = No time to strategy .
We are just running around , killing guys and then keep running to flag and then everyone cries how ranged and cav are OP.
They are not OP, they seem like that because we have no time to form formations and use terrain advantage . We are sitting ducks in the battlefield trying to run to flag pointlessly.
cRPG is probably the only big mod without ducking ability. We even have nudges but no one can duck... Seriously what the fuck ?
chadz and other devs,you started a great mod,made it epic,now turning it to some shit action game like Chivalry .
We had a tactical medieval battle roleplaying game, now it's turning into a medieval hack'n slash game .
Old battles at EU 1 had tactics,brain,sections from art of war and that heroic nerdly medieval feeling that we don't have in even current "organized" strategus battles.
I am begging you to revert that retarded flag thingy. If you want this, add king of the hill mode instead, why are you forcing everyone to play that instead of good old medieval battles we had ?
I just realized i am not having fun in this mod anymore. I mean we came back as a wholeclan, we can't even do a tactic rather than "Ok guys let's attack here"
I shall remind you this is an indie game,people bought it because it is unique in its own way. Most of the guys who play this are nerds who wish to roleplay someone in medieval era. By turning this game into nonstrategic CoD style action game you are making this fanbase mad .
You guys are great developers,accomplished epic things in this project but you lost your way and ruining your own masterpiece.
I hope you'll hear me out and quit damaging this precious mod.
Forgot its a suggestion thread.
In order to have what we had
1)Remove flag appearance
2)Remove close quarter maps and add big open fields map back
3)???
4)Profit