Author Topic: Some good weapons with the recent speed buff  (Read 7231 times)

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Offline Grumbs

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Re: Some good weapons with the recent speed buff
« Reply #45 on: March 08, 2014, 05:05:10 pm »
+1
Does the swing sweet spot apply to 1 hand cav too? Still seems to hit in a really wide arc, even after it swung past someone
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Re: Some good weapons with the recent speed buff
« Reply #46 on: March 08, 2014, 07:17:51 pm »
+1
Fauchard is good too.
Don't Stop lets take it back to one forty.
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Offline Jarlek

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Re: Some good weapons with the recent speed buff
« Reply #47 on: March 09, 2014, 03:19:35 am »
+1
Does the swing sweet spot apply to 1 hand cav too? Still seems to hit in a really wide arc, even after it swung past someone
You say that as if 2h cav (and hafted blade cav too) doesn't have it.
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Offline Horns_Archive

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Re: Some good weapons with the recent speed buff
« Reply #48 on: March 09, 2014, 05:56:18 am »
+1
Can i just note the fact that if you do get a polearm overhead off (which is fucking impossible sometimes) They hit like a god damn truck. I have gone on 7 one shot killing streaks with my long bardiche. Shit is fucked yo.
« Last Edit: March 09, 2014, 05:59:49 am by Horns »

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Re: Some good weapons with the recent speed buff
« Reply #49 on: March 09, 2014, 07:13:52 am »
+2
Long War Axe:

I'll tell my grandchildren I was always ahead of the times.
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Offline Bars

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Re: Some good weapons with the recent speed buff
« Reply #50 on: March 11, 2014, 02:43:37 am »
+6
Buff Long Voulge  :twisted: :lol:
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Offline Teeth

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Re: Some good weapons with the recent speed buff
« Reply #51 on: March 11, 2014, 03:36:27 am »
+2
It's likely just packetloss or lag that you guys are experiencing. I actually overbuffed the polearm overswing animation when I changed it several months ago. Instead of the polearm overhead hitting slower, it now hits faster than the two-handed overhead animation, and by quite a fair bit, actually.
It's not, my connection is reasonably stable and I have seen enough people describe similar experiences, there are 3 right here in this thread specifically referring to polearm overheads. I am a huge overhead whore with any class I play but I don't notice big hit detection problems with 1h's or 2h's, except of course the 2h miss and drag over the floor hit. As soon as I grab a polearm I notice it immediately and solid hits don't do shit, complete misses somehow hit. There is something structurally wrong with the overhead hit detection and it is fucked up to the point that I can't be arsed using much polearm overheads anymore. It is too unreliable and my beloved English Bill is a piece of shit because of it. Use a 160+ pole overhead for an hour or two and I think you should have noticed it yourself.

I am fairly sure it got borked when the overhead got sped up. I don't recall noticing anything before that. Perhaps there is some turnrate mismatch between the hit detection and the visual animation or something.

Offline Jona

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Re: Some good weapons with the recent speed buff
« Reply #52 on: March 11, 2014, 04:02:42 am »
+1
[stuff]

What he said. Overhead hit detection is whack.
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Offline Phew

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Re: Some good weapons with the recent speed buff
« Reply #53 on: March 11, 2014, 02:13:59 pm »
+1
What he said. Overhead hit detection is whack.

Several years ago there was a bug where polearm overheads couldn't hit teammates, only enemies. I would jump into huge clusters and just spin (pre turn rate nerf) and overhead my Long Bardiche like a madman, and just watch the kill spam scroll by. Good times.

Pole overhead hit detection was still fubar back then, but the spinning made up for it.

Offline Jona

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Re: Some good weapons with the recent speed buff
« Reply #54 on: March 11, 2014, 03:44:10 pm »
+1
Several years ago there was a bug where polearm overheads couldn't hit teammates, only enemies. I would jump into huge clusters and just spin (pre turn rate nerf) and overhead my Long Bardiche like a madman, and just watch the kill spam scroll by. Good times.

Pole overhead hit detection was still fubar back then, but the spinning made up for it.

Phew as a polearmer? Polearms unable to kill teammates? Sheeeeeeit I slept through some fun times!
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Re: Some good weapons with the recent speed buff
« Reply #55 on: March 11, 2014, 04:26:08 pm »
+2
Phew as a polearmer? Polearms unable to kill teammates? Sheeeeeeit I slept through some fun times!

First six gens were ~33/6 with heavy armor and a Long or Great Long Bardiche, and don't think I pressed right mouse button more than a couple times an hour. Twas the era of spamming long, slow weapons. Blocking was for the weak.

Offline Gurnisson

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Re: Some good weapons with the recent speed buff
« Reply #56 on: March 11, 2014, 06:00:57 pm »
+1
Phew as a polearmer? Polearms unable to kill teammates? Sheeeeeeit I slept through some fun times!

Long spear had an overhead that pretty much couldn't hit teammates. Fighting long spear + any other melee player without a shield would be rough if your enemies were any good.
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Offline Moncho

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Re: Some good weapons with the recent speed buff
« Reply #57 on: March 11, 2014, 07:19:47 pm »
+1
I remember the military cleaver being 96 speed/92 reach from before patch, but you're right, it is one great weapon (i only really used in strat battles, but it's still a beast if you have 7 PS using a MW version against even plate armored enemies).
Mil cleaver was 96 at MW, now it is 97.

Offline Normanguy

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Re: Some good weapons with the recent speed buff
« Reply #58 on: March 11, 2014, 08:06:41 pm »
0
I love the iron staff and long war axe with increased speed especially with 170+ wpf in pole is rather fun!!:D

# buffmorenonerfs :P

Offline dreadnok

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Re: Some good weapons with the recent speed buff
« Reply #59 on: March 12, 2014, 12:37:24 pm »
+6
Polearms are out of control, between the in game speeds and  overhead nonsense, also the inside swings taking full damage. Its nauseating
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