Slightly off topic, but id rather not create another thread for it since it relates to cav anyways.
Buffs ability for players to move, players now move faster side to side, resulting in the inability of lance cav to strike agility characters. Result: Lance cav nerfed
Allows nearly every polearm in the game as well as 2h the ability to rear horses, now with the benefit of increased character agility, lance cavalry have a tough time hitting even lone enemies in what should technically be a easy kill for the cav and pushes 1h cav to not even bother trying. Result: cav nerfed
Buffs the stab of every weapon in the game, making light cavalry fear 1h weapons longer then 90 reach, now coupled with increased agility, every 1h player will jump out of the way and demolish your horse in a single click due to the speed bonus. Result: yet again an indirect cav nerf
There is an obvious reason why nobody dares to ride light horses in battle servers, because a single hit will bring the horse to the brink of death or just outright kill it, why even bother wasting your time and money on them. Now the game changes to who brings more armor, and hurts all the little guys. Now using this same statement in strat, i cant but help think all the cav are going to be near useless for the initial burst of strat until people bring heavy horses, which shouldnt be the case. Cav should be a force multiplier, not an extra utility to kill random stragglers.
Please for the love of fuck give back some of the lance angles. Atleast drag them out beyond the like 90 degrees or whatever it is, make it like 150. Atleast we will be able to kill archers and 1hers then instead of dealing with this, because really this is what fighting people from horseback has become if they are aware of you: