Poll

 Do you think that the STRENGTH requirement for Medium/Heavy tier armours, should be increased?

Yes
No

Author Topic: Increase the difficulty requirement on Medium/Heavy tier armours. POLL ADDED!  (Read 27315 times)

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Offline HarunYahya

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This needs a bump and also weapon requirements should go up aswell...

Offline Gravoth_iii

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Remove agi
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Offline Macropus

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Re: Increase the difficulty requirement on Medium/Heavy tier armours.
« Reply #212 on: May 11, 2014, 10:48:47 pm »
0
I am using an heavy armor Macropus.
But maybe i am useless  :)
Are you an agi build though? I thought you're 21-21.  :o

Offline HarunYahya

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This.
Seriously stop nerfing weapons.

-People are going higher level.
-Higher levels = More stats
-AGI is far more superior over STR as you know.
-Speed bonus is terribly fucked up (1H on heavy armored horse,riding medium speed hits you (50+ body armor,50+ head armor both +3 with 21 str 5 IF ) boom 1 hit.

That is why AGI is OP,speed bonus! So as people level up they are just maxing agi while giving STR just to the requirement of stuff they wanna use.

So here it is, our problem is not 97 speed polearm, our problem is, speed bonus increasing damage like a maniac while power strike only adds %8.

Do not diagnose the problem wrong, if you diagnose it wrong you'll try wrong treatment which will eventually kill the patient which is cRPG in this case.

Normalizing speed bonus probably requires too much work with hard coding stuff. Same probably goes to buffing STR and or nerfing AGI.

So we have a very very easy solution right before our eyes !
Adding a new motive for people to use less AGI and more STR, increasing requirements !

This mod requires 15 STR for basically everything. You can use an axe,sword,mace,blunt,plate armor whatever the fuck you want with 15 str and since going above it does not reward you much, people put the rest into AGI.
We have level 36 people in this mod. You can make 18-27 build with this. Warband is probably designed not to level up that high without singleplayer skills. That's why speed bonus goes insane at 18+ AGI. Devs didn't think that people would put that much agi so they didn't even test it probably. This is a bleeding wound in this mod and being tried to cure by rendering weapons useless for years...

Please open your eyes and see the problem correctly.

AGI=
Mov speed
Attack speed
Less repairs
Absurd damage due to mov speed bonus

STR=
%10 more health with over 5 IF
???

Suggestion :
Add every item flat +6 STR requirement.
Flat, +6 no exceptions !
Wanna use great maul ? GET 26 STR first !
Wanna use long axe ? Get 18 STR first !
Wanna go for plate ? 22 STR !
Longsword ? 16 STR !
Morningstar ? 20 STR !
Great Bardiche ? 24 STR !
Long Hafted Blade ? 21 STR !

Any of these sound too hard to achieve for you ?
Why would i get 24 STR where my weapon only requires 12 ? GIVE PEOPLE A REASON !

Offline sjarken

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Great idea! +1

Offline Macropus

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I'm sorry, but that's bullshit. This whole post.  :|
To anyone who think agi is so OP - make an agi build and have fun.

I've played a 15-30 2h for a long time. I've played 21-24 polearm for quite a long time as well.
Now, being a 24-18 polearm I don't feel I'm at any disadvantage compared to agi builds, it's pretty balanced as it is.
« Last Edit: May 13, 2014, 09:50:46 am by Macropus »

Offline Herezy92

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Re: Increase the difficulty requirement on Medium/Heavy tier armours.
« Reply #216 on: May 13, 2014, 10:34:25 am »
+3
double post  :D


I think increasing the weight like that would be bad. It requires way more careful planning.


Would be best to just say : Gothic Plate with Bevor = 20 difficulty.
And scale every weight up according to that "most difficult" item.

Since the Great Maul difficulty increase to 20, it would go hand in hand with this.
This

Offline dreadnok

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I'm sorry, but that's bullshit. This whole post.  :|
To anyone who think agi is so OP - make an agi build and have fun.

I've played a 15-30 2h for a long time. I've played 21-24 polearm for quite a long time as well.
Now, being a 24-18 polearm I don't feel I'm at any disadvantage compared to agi builds, it's pretty balanced as it is.


Lelelelele all those builds I bet have atleast 6 ath and 6 wm , use a real fucking str build
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Offline Macropus

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Lelelelele all those builds I bet have atleast 6 ath and 6 wm , use a real fucking str build
Ehmhmhmmmmm... what?
Sure if I got 18 agi, it means I have 6 ath and wm as an infantry build. What's your point?

Offline dreadnok

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Ehmhmhmmmmm... what?
Sure if I got 18 agi, it means I have 6 ath and wm as an infantry build. What's your point?


My point is those aren't pure strength builds, you cant pop into a discussion about str builds and not play a pure str build, if it was a pure str build there wouldn't be any ath or wm.
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Offline Gravoth_iii

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Holy crap this was hilariously stupid.
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Offline Gurnisson

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My point is those aren't pure strength builds, you cant pop into a discussion about str builds and not play a pure str build, if it was a pure str build there wouldn't be any ath or wm.

No ath or wm? So you're not an agility build unless you have no strength, ps or if? Which makes "agi build in plate op" a joke since they're not agility builds? :lol:

I did 27/12 ~2 weeks back in heavy armour. 25 kills and 2 deaths over 5-6 rounds. I can't believe anyone find agility builds wearing heavy armour a pain compared to this tanking awesomeness. Almost completely ignore most of the damage dealt to you since you have shit-ton of HP and armour.
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Kafein

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I did 27/12 ~2 weeks back in heavy armour. 25 kills and 2 deaths over 5-6 rounds. I can't believe anyone find agility builds wearing heavy armour a pain compared to this tanking awesomeness. Almost completely ignore most of the damage dealt to you since you have shit-ton of HP and armour.

This. Although of course, playing tank isn't fun at all. But in the end when I look at the scoreboard and think I did horribly bad, I realise I'm top or something.

Offline Macropus

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My point is those aren't pure strength builds, you cant pop into a discussion about str builds and not play a pure str build, if it was a pure str build there wouldn't be any ath or wm.
What if I tell you... that STR build is a build that has noticeably more STR than AGI. For example: 24-18, 24-15, 21-15, 33-6.
Agi builds - the other way around.
Balanced builds - those that have close values of STR and AGI, examples: 18-18, 21-18, 18-21, 21-21, 21-24, 24-21.
While on the other hand, pure STR build means having 3 AGI.

So yes, I can pop into a discussion about STR builds because I use a STR build which 24-18 is, and I never stated I was a pure STR build. Hope I made my point clear enough.  :)


PS: listen to Gurnisson, guys. He speaks the truth.

Offline Gurnisson

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If agi-plate/heavy armour is so gimped, why oppose an increase to armour difficulty?

Already mentioned many times. Not needed and less diversity.
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.