the matchmaker have to act like it do, otherwise we wouldnt get any multiplier
the system bite its own tail, its mindblowing. and its on public servers! i would care shit if this was just on strat, but no, this clan feature is enabled on the entire server range! with it, there is very little competition going, its basicly 90% gangbang where winner takes it all within 2mins round, 5 rounds. and the other team just have to take the beating. and if they whine they will get QQ and so forth, we all know the drill. i think its fucked up guys. seriously.
imagine if we had some kind of true balance, red vs. blue. equal amount of classes and we all had the same income xp wise and valour-guys got some kind of bonus xp reward. then it would be about the fight and about winning just, well, to win! not to get multiplier or some other bullshit!
right now the right people knows how to get valour. if they get on the loose team, they will simply just get valour and care less about acutally winning, because, well, they know they are put on the loosing team. so the team will loose, because the star players is hiding on the key moments of the battle. and the reason why they hide is because they are put on the loosing team. they very well know how the matchmaker works.
the entire xp gain and matchmaking on the public servers is a joke guys. i know its abit more than the usual "gief moar items" but it would improve gameplay so much more.
edit: think about it! matchmaker is forced to team up highlevel fully loomed cav/range/shielder players!