Poll

Will it be better than bannerlord?

Yeah, way better
97 (43.1%)
Don't think so
128 (56.9%)

Total Members Voted: 225

Author Topic: Kingdom Come: Deliverance  (Read 70960 times)

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Offline Tor!

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Re: Kingdom Come: Deliverance
« Reply #210 on: February 19, 2014, 03:47:58 pm »
+1
I watched this live and was quite impressed  :)
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Offline Kafein

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Re: Kingdom Come: Deliverance
« Reply #211 on: February 19, 2014, 05:05:16 pm »
0
It looks really good for a game with 2 years worth of development time left.

This. I don't quite know what exactly they are going to do programming-wise during those two years.

Offline Leesin

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Re: Kingdom Come: Deliverance
« Reply #212 on: February 19, 2014, 05:21:09 pm »
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I imagine there is a lot more work to be done than it seems, they are probably also giving themselves enough time to really polish this game off.

In multiple videos they have all spoken about how they need to add this or change that, all of which will take time. Personally it's nice to see how far along this game appears to be and still has 2 years of development left, they must really have some nice plans and depth to put into this game.

Offline Xant

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Re: Kingdom Come: Deliverance
« Reply #213 on: February 19, 2014, 05:53:38 pm »
+2
Yeah, and almost all of the combat etc is still "placeholder." Which is impressive, considering it already looks better than most games' combat.

I didn't watch all of the one hour gameplay, but I got the impression that you don't exactly start out as a legendary master swordsman...

That fight with the bandit looked more like two really good swordsmen facing off rather than some young squire vs random bandit. I hope fights will vary in length greatly. A prolonged duel doesn't make sense against most opponents.
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Offline Molly

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Re: Kingdom Come: Deliverance
« Reply #214 on: February 19, 2014, 08:10:33 pm »
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Yeah, and almost all of the combat etc is still "placeholder." Which is impressive, considering it already looks better than most games' combat.

I didn't watch all of the one hour gameplay, but I got the impression that you don't exactly start out as a legendary master swordsman...

That fight with the bandit looked more like two really good swordsmen facing off rather than some young squire vs random bandit. I hope fights will vary in length greatly. A prolonged duel doesn't make sense against most opponents.
Well, he said something about fine tuning the difficulty of opponents during the Bandit fight. So, it's very likely that it wasn't supposed to be that long of a fight.
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Offline Kafein

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Re: Kingdom Come: Deliverance
« Reply #215 on: February 19, 2014, 09:22:49 pm »
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About the bandit fight demo, they said that the bandit was much thougher than intended.

And yes lots of stuff is placeholder, but I was asking precisely what they are going to do programming-wise. It seems their tools are ready, their engine is ready, their mechanics are mostly there, their AI system doesn't seem like it needs many more programmers either. The rest doesn't look like a two year job, from a programmer's viewpoint. This means excluding everything that isn't code. I'm fairly sure their 3D team, voice acting teams, level designers, artists, testers, sound designers, historians, writers and whathaveyou will be busy enough, though.

Offline Leesin

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Re: Kingdom Come: Deliverance
« Reply #216 on: February 19, 2014, 09:45:34 pm »
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I'm sure there is still a lot of code to write and polish for the final release, regardless of how complete the basics of the game are.

Offline Rumblood

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Re: Kingdom Come: Deliverance
« Reply #217 on: February 20, 2014, 12:13:28 am »
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I wish with 2 years left to go a multiplayer aspect could be added, otherwise it will be a buy, play, and forget about it for me.
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Offline Kato

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Re: Kingdom Come: Deliverance
« Reply #218 on: February 20, 2014, 12:35:36 am »
0
I wish with 2 years left to go a multiplayer aspect could be added, otherwise it will be a buy, play, and forget about it for me.

They are going to support modders community.
So we can look forward to some great mods for this game in future.

Offline Tovi

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Re: Kingdom Come: Deliverance
« Reply #219 on: February 20, 2014, 01:24:15 pm »
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Or just don't play and watching videos...
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Re: Kingdom Come: Deliverance
« Reply #221 on: February 21, 2014, 03:00:34 pm »
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http://massively.joystiq.com/2014/02/20/star-citizen-devs-mind-melding-with-kingdom-comes-warhorse-team/

(click to show/hide)

Seriously, I want this game, because even if 2 years are remaining, it's already great compared to SP from mount and blade.

Offline Christo

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Re: Kingdom Come: Deliverance
« Reply #222 on: February 23, 2014, 08:22:44 am »
+1
..it's already great compared to SP from mount and blade.

I wouldn't diss M&B singleplayer. The modability is insane, lots of variation and stuff to do.

+the original M&B experience is from like 2004 or something, if you count the first M&B betas.

Yep, that's ten years.

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Offline Kafein

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Re: Kingdom Come: Deliverance
« Reply #223 on: February 23, 2014, 11:41:38 am »
+2
Warband SP is awesome. I don't remember exactly which mod I used but there are quite a few that don't mess the game up with stupid content and rather improve the vanilla experience.

Offline Jarold

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Re: Kingdom Come: Deliverance
« Reply #224 on: February 27, 2014, 06:00:55 am »
0
Warband SP is awesome. I don't remember exactly which mod I used but there are quite a few that don't mess the game up with stupid content and rather improve the vanilla experience.

Vanilla Warband is my favorite so the only SP mod I use is Diplomacy.