OK, - let's try to differentiate a bit. My first reaction to this thread was just facepalm - being an archer in this game has been frustrating most of the time, and if it is on par with other classes for a month or two, nobody should have a problem. Plus I can't stand the qq of the non-thinkers any more.
Another aspect is that archers, esp. good ones like Steevee who can adopt to almost any shit devs throw at them, are on average overly decent people and always eager to nerf themselves. Quite rare in other classes (actually I know only one crazy horse
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)
So: overall it is just QQ - as long as any agi whore with some op polearm oneshots me and 1h swords stab me from 4m away (1 shot, ofc), we need not talk about archer nerfs.
But a few points:
Can we please stop talking about "archers" when we mean "any fucking ranged dickhead"? We have very different things here, and they should be treated separately, without one class taking the heat and the nerfs for all of them.
"Archers" are dedicated bowmen with 2 slot bow, 2 quivers, 0 slot melee. They can fucking hurt you, but never have been a problem, because this class requires passion and dedication (and bolsters the kd of the heroes, cuz no chance in melee, most of us). Effectively we have been nerfed to PD6 (imagine the QQ if melee could not do shit with more than 6ps, LOL), so this class is an endangered species and crippled anyways. Even I am currently playing a weaboo archer with horn bow and katana, just to be a pain in the ass.
Then we have dedicated "pussy archers" or "agi archers" - insanely high WPF since those genius changes to the wpf system, 1 slot bow, 3 quivers. Hate class, even for me
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. But hey, that's life on the battlefield.
To make things worse, we have "hybrid archers" or better "melee with bow as sidearm". Also a side effect of the new wpf system - any agi shielder whore, pole or 2h can easily put 100 points into archery and spam 2pd arrows...
"horse archers" - well, self-explanatory. Ewwww.
roughly the same sub-classes exist for xbows and throwers.
Average melee dickhead: "ow, some flying shit hit me and actually took 12% of my precious health - nerf ARCHERS".
I have alts in almost any class and several sub classes - so I know quite well who has a problem with whom at the moment.
Besides: siege and battle (the other gamemodes are useless and just pull away more people from already underpopulated servers) are different things again. In battle you can rarely empty even one quiver before getting gangbanged by melee or horses, on decent siege maps defending archers can actually be archers and need all the arrows Calradia's trees can spare... so please do not adjust everything just to please the battlemy old friends and horse dick lovers.
Problems currently (I have spent quite a few hours on EU servers as well recently, so this is not just a NA point of view):
- too many agi archers and hybrid archers with slightly op tiny bows
- xbows still stupidly op (my arb alt gets more points and better kd at mid-20 levels compared to any of my archer alts at high levels - PLUS has ath, IF and points in 1h... )
Steevee's suggestions: make no sense to me, since they hit all archers, and only archers.
Different idea:
- limit amount of ranged players (certain percentage per class), esp. on battle. >50% ranged plus skill-less hybrids is really bit tough.
- remove the ability of melee to carry ranged sidearms (except some low tier throwing). They want to shoot - they have to pick it up somewhere. Removes 30% of ranged spam and skill-less bolt/arrow showering.
- re-balance the bows, so low tier bows are LOW tier bows and real archery becomes challenging fun again (= unfuck high PD)
- put xbows in their place finally, no matter how many devs are xbow lovers. They need some skill requirement (like PD) and slight overall nerf (missile speed and damage)
- (((and re-work that well-intended, but quite fucked up new WP/WPF system that favors agi whores in all classes in a very annoying way...)))
Done.
P.S.: forgot one thing - partially reverting the "fuck archery looms" patch makes a lot of sense. Currently we are the only class I guess where it makes more sense to loom your boots than your weapon... Any melee weapon gets +2 or +3 damage on mw, xbows even +4 on some, just bows and arrows not. Joke.