Today Panos came to the game, and wrote something like:
"I run crpg, go eu_1, see so many ranged, and GTX!". Then he quit obviously.
So I counted ranged on the server:
- 4 archers
- 1 crossbowman
*NOTE: There were also 5 or 6 throwers, but since no one cries to nerf throwers, it's not right to count them as ranged.
There was 37 people on the server that time, so just 5/37 was ranged.
The thing is, people will always cry about ranged, because they obviously are annoyed getting killed by ranged. It's not annoying them to be one hit killed by 1h cav, it's not annoying to die in two hits from 2h hero, but it is annoying to die from 3-4-5 hits by archer. You will never make people happy about this situation, unless you will nerf ranged to the ground, so no one would play ranged then. But is it right thing to do? I highly doubt it.
Stories how people get shoot by archers standing infront right through shield are just pathetic. I played as shielder half a year, was doing pretty well with it, (had 2.6 KDR with few thousands kills), and I never had problem with single archer. I didn't even have problem with more ranged, but you need to know how angles are working, and how to protect yourself right (charging one archer, when the other is shooting at your back/side surely won't work!).
Note: Arrows can only penetrate shields with below 5 def, so I think we can skip talking about those shield, as they are useless anyway.
I'm just sad to see, how most people want to nerf others without any reasonable arguments. Playing archer is one of the hardest thing in crpg already. People don't realise how hard it actually is to play archer successfully.