Make a map called 'lake of pain'. Have a fishermans shack on a very tiny island in the center of a big lake. Viscount will spawn inside the shack for some better protection. Put a ballista on top of shack with a ladder to get up. Put a palm tree with a homemade treehouse on it. Bots will spawn on the shore from multiple directions and walk underwater.
Okay. Thought I'd give a heads up as to the progress of the map and the direction it is currently going.
I think all I remembered was "shack", "ballista on top of shack", "palm tree" and "island" at first, so.... This might be a far cry from what you actually wanted... hehe... Far Cry.
Description: The depth of the Viscount's purse knows no end. Now he's purchased a small island in the middle of the ocean! He didn't even check its history. As it turns out, the ruins on the island were a common hiding place for pirates and smugglers. Now you've found a locked treasure chest - not that you're telling the Viscount. You can only hope there is something good in the chest, like rum. Unfortunately, there's no time to find out. You are surrounded by pirates....is that Keira Knightley in a wedding dress?!
Here's a couple pics so far. Not everything has been placed yet. (And yeah, I'm trying out a texture pack.)
Except for the center of the pool in the island, the water is shallow. The rock formations will be blocked off with barriers. The shack has large entrances on all sides.
At first I was going to leave it open without the ruined fort, but then I remembered the ranged bots and thought, "rape!" A tiny island would leave little room to maneuver around the viscount as well. So what of your checklist do I still even have?
Map name - nope. I'm calling it Lichens Island.
Shack - check
Tiny Island - nope
Big lake - the biggest
Viscount inside shack - check
Ballista on top of shack - check
Palm tree with treehouse - ehh..... probably not happening. Bots gotta reach up there. We'll see. Maybe a platform to shoot from.
Bots spawn on shore and walk from multiple directions - check
Under water - not so check
I don't think it'll make it in time for the next patch, though all my other maps have been updated.... just gotta make sure Fips has 'em. *hint hint*