Let me fix this for you, (slashed the things that are total bullshit, and put my comments in italics), I also added a few things.
If you can't tell, I voted to "nerf" 2h weapons, though I wouldn't call what I want a nerf. What I want is an animation fix.
man.. you really have a weird view of the world.
This one is just laughable, they have 2 of the 3 block crushing weapons in the game, and you say "only"?
<--- oh sure. give onehanders blockcrushing capabilites. i'm sure they'll like it when with the other arm they hold a shield. oh and archery don't have blockcrushing arrows. what a shame... why a great maul should blockcrush and a little wooden arrow can't? oh and give cavalry blockcrushing weapons too! oh wait.. couching isn't blockable. fair to me.
2h weapons can stop a horse about as good as polearms
you play in singleplayer? because in multiplayer, a not mentally retarded horseman, will not get stabbed by a 120 length sword. guess why cavalry run away from pikes and not from twohanders. i really want to know how your somehow faulty brain work.
As it should be, try immitating the animation and see how awkward it is. you're also neglecting the fact that the new 2h thrust animation is almost instant.
old animation wasn't good. the new one either.. why don't you fire up your favorite 3d animation software and show us a good one?
I'd consider any weapon with 40+ damage to be a shield breaker.
proof that you're a noob. MW claymore 46 cut, 7PS, 20+ hits for a reinforced steel shield. great axe UNBALANCED 10+ hits. german poleaxe not UNBALANCED 10+ hits.
26 is still better than a lot of polearms and 1h weapons, again, they shouldn't be the best thrusting weapon.
German Poleaxe
weapon length: 131
weight: 3
difficulty: 16
speed rating: 90
weapon length: 131
thrust damage: 29 pierce
swing damage: 42 cut
slots: 2
Can't use on horseback
Bonus against Shield
Poleaxe
weapon length: 141
weight: 3.3
difficulty: 17
speed rating: 89
weapon length: 141
thrust damage: 31 pierce
swing damage: 40 cut
slots: 2
Can't use on horseback
Bonus against Shield
Espada Eslavona
weapon length: 90
weight: 1
difficulty: 10
speed rating: 101
weapon length: 90
thrust damage: 29 pierce
swing damage: 25 cut
slots: 1
Animations that allow long weapons to be effective while face hugging (polearms also have this problem). Really? why should a 5 foot long sword be a better close range weapon than a 1h mace
i never saw a 1h mace bounce at facehug range. maces and picks are made for that. you should really smoke better stuff.
one of the few strong points of 2h. guess why... a sword have a blade with a cutting edge from the tip to the grip. a poleaxe don't. weird isn't it?
to preserve crpg balance, we should have the ability to give some advantages to these "special" players. we can give em +50% damage boost on their weapons... so they'll stop flooding the forums with tears.