Author Topic: Increase the speed and damage on polearms.  (Read 9437 times)

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Offline Gravoth_iii

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Re: Increase the speed and damage on polearms.
« Reply #30 on: October 13, 2013, 02:27:51 pm »
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buff warspear pls ty bai
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Offline dreadnok

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Re: Increase the speed and damage on polearms.
« Reply #31 on: October 13, 2013, 06:14:07 pm »
+8
Nah, just you.

Fuckoff you worthless unfunny dolt. Go cook my dinner then fuck your self
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Offline Sauce

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Re: Increase the speed and damage on polearms.
« Reply #32 on: October 13, 2013, 07:08:44 pm »
+1
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« Last Edit: April 11, 2014, 10:32:06 pm by Sauce »

Offline CrazyCracka420

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Re: Increase the speed and damage on polearms.
« Reply #33 on: October 14, 2013, 10:23:10 pm »
+1
1h are shorter and that's why they are faster. Same with longsword.
Why didn't u compared arabian cav sword or paramerion?

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So the polearms should be heavier then (Giving them more ability to stun when hitting other weapons.) Or do more damage. 

Something doesn't add up when you look at the stats Sauce posted (yes, even taking length into consideration).
« Last Edit: October 14, 2013, 10:28:05 pm by CrazyCracka420 »
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Offline Killer

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Re: Increase the speed and damage on polearms.
« Reply #34 on: October 15, 2013, 02:21:07 am »
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my suggestion is u hybrid with polearms and one handers like me  :D

Offline Sauce

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Re: Increase the speed and damage on polearms.
« Reply #35 on: October 15, 2013, 03:05:12 am »
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So the polearms should be heavier then (Giving them more ability to stun when hitting other weapons.) Or do more damage. 

Something doesn't add up when you look at the stats Sauce posted (yes, even taking length into consideration).


How is that naked dude stopping the horse in your gif?

Offline CrazyCracka420

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Re: Increase the speed and damage on polearms.
« Reply #36 on: October 15, 2013, 05:47:51 pm »
+1

How is that naked dude stopping the horse in your gif?

Well it's not that accurate of what it's trying to represent.  It should really be the horse stopping, and then trying to move but one person is blocking the horse from moving forward.

I think of it as a combination of two issues, horses can be stopped, or slowed to an almost full stop, while riding at speed if two people are right next to each other (or if you hit a slight terrain change before going over the person).

The other issue (which the pic was supposed to represent) is that when a horse stops, if someone stands in front of it, they can completely prevent the horse from going forward.  Which AFAIK has always been that way in Warband/crpg, but it's pretty annoying (I kept a donkey rider teammate stuck in the open field by keeping in front of the donkey's head when he tried to turn and go around me).  If a horse gets boxed into a corner they are effectively stuck there if someone stands in front of it.
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Offline Jona

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Re: Increase the speed and damage on polearms.
« Reply #37 on: October 24, 2013, 07:36:56 pm »
+3
In a teamplay situation, poking weapons are much better than swords.



But swords ARE poking weapons. Take a look around and you will notice that at least 50% of all attacks from 1handed or 2handed swordsmen are stabs, assuming their weapon is capable of doing so.
« Last Edit: October 29, 2013, 04:18:56 pm by Jona »
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Offline CrazyCracka420

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Re: Increase the speed and damage on polearms.
« Reply #38 on: October 24, 2013, 07:45:58 pm »
-1

But swords ARE poking weapons. Take a look around and you will notice that at least 50% of all attacks from 1handed or 2handed sworsmen are stabs, assuming their weapon is capable of doing so.

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Offline Kafein

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Re: Increase the speed and damage on polearms.
« Reply #39 on: October 25, 2013, 12:37:50 pm »
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Yes buff long axe I can still see it being swung sometimes

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Re: Increase the speed and damage on polearms.
« Reply #40 on: October 29, 2013, 01:16:42 am »
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This thread doesn't take into account two factors. First, how the weapon length and weight stats are strongly connected in that they directly affect a weapons "turnability". Second, polearms are unique in that they receive a weight bonus when blocking an attack. We can't sacrifice functionality simply for the appearance of balance.

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Offline Grumbs

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Re: Increase the speed and damage on polearms.
« Reply #41 on: October 29, 2013, 05:24:46 am »
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This thread doesn't take into account two factors. First, how the weapon length and weight stats are strongly connected in that they directly affect a weapons "turnability". Second, polearms are unique in that they receive a weight bonus when blocking an attack. We can't sacrifice functionality simply for the appearance of balance.

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I like the left swing buff for polearms and the the stab buff at the extent of the reach was nice

But you can't take balance in a vacuum. Have to look at things like ridiculous 1 hand stab buff, and the 2 hand stab is still a bit weird

I wouldn't mind seeing a functionality buff, just make it so the length of the weapon doesn't nerf your movement speed so much, or make it scale better so its something that only really impacts long spear and pike. Could also tweak the horse rearing stat so all the spears benefit from it (must be 141 length minimum atm)
« Last Edit: October 29, 2013, 05:32:51 am by Grumbs »
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Re: Increase the speed and damage on polearms.
« Reply #42 on: October 29, 2013, 05:48:09 am »
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I wouldn't like that change about the weapon length movement at all as a short weapon user, especially since my weapon can get block stunned and make it even harder to hit an skey/kicker.
I notice the super buff on polearm overheads a bit more, mostly just due to the visual effect. (May be as fast as other weapons side-by-side when hitting enemies but it looks DAMN fast!).

/bias

Offline Kafein

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Re: Increase the speed and damage on polearms.
« Reply #43 on: October 29, 2013, 10:42:28 am »
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Seriously, if you complain about polearm speeds being too low get a long axe or LWA, those things are made of better materials than international level tennis rackets.

Offline Jona

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Re: Increase the speed and damage on polearms.
« Reply #44 on: October 29, 2013, 04:27:34 pm »
+1
Seriously, if you complain about polearm speeds being too low get a long axe or LWA, those things are made of better materials than international level tennis rackets.

Coming from someone who uses a long axe almost exclusively, its speed is a joke compared to any 2hander and many 1handers. Even though the great axe (2hander) is supposedly slower, it hits so much earlier in the animation and it is more easy to turn into swings with a 2hander that a long axe seems like it has a swing speed of 90 at most. The war spear is a better option to counter 2handers due to its speed and length combo. A long axe is just way too short to counter anything faster. It can get outranged by 1handers ffs...

The only polearm that could possibly stand up against 2handers apart from the war spear is perhaps the staff. Even then a HBS or LS can probably outswing you 9 times out of 10 unless perhaps you have vastly superior footwork.
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