1h right swing and polearm overheads are finally fixed. Great job.
Edit: To go into more detail on the right swing:
Due to the pause that was felt before, it was pretty difficult to actually gauge your maximum range. There were times where I would try to hit someone slightly to my right and I would miss if I turned. Other swings could also release much later than the right swing and still win out. Now, it feels like the hitbox and the sword matches up properly, and the whole animation feels much more fluid. It might be a bit fast, but it's closer to the overhead now in terms of speed, so it's not like you can spam with it so easily, too. I feel it hit a nice sweetspot with its speed. Its roles as an opener and distance punishing are much more adequately served.
1h stabs also feel correct, from the receiver's point of view. I feel like I get hit when I should, and it glances on me when it should, after the thrust has already followed through.