I am just glad Tydeus and Paul are doing something, and especially glad that they are actually trying to improve the most important part of the game, the core fighting mechanics. At this point I hate playing any other multiplayer Warband mods just because the cRPG combat system has in fact been substantially improved, not in all respects, but still definitely improved overall.
I just get so pissed off for example when I get ganked in some other mod and expect the enemy to get his reckless sideswing stuck in his teammate and he just swings right through his teammate and hitting you. I have long argued that the earlier active attacks were detrimental to the game and made whirling around swinging in a group of enemies much too easy, but it is actually for the better because it requires more skill and care and gives you somewhat of a chance when outnumbered.