Author Topic: Why is Eu_1 so empty?  (Read 3609 times)

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Offline Joker86

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Re: Why is Eu_1 so empty?
« Reply #60 on: July 20, 2013, 04:12:12 pm »
+5
In difference to Smoothrich and a few others I am advertising for a single-spawn-conquest, which means every life is precious.

As I said often enough, I think the biggest problem of battle mode is this autowalker-Rambo-lemming attitude, most infantry players are showing. If they did not, and instead stood together, showed some patience and stuck the the simple but yet effective rule "Go where your teammates are, not where the enemy is", they wouldn't suffer so much from archers, and much less from cavalry. So even with their one single life in battle mode they throw it away like they enjoyed being in spectator mode most of the time. I definitely won't support this retarded behaviour by granting several spawns per round.
Joker makes a very good point.
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Offline Tomas

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Re: Why is Eu_1 so empty?
« Reply #61 on: July 20, 2013, 05:54:58 pm »
-1
Whilst i don't dispute the ability of conquest mode to limit ranged and cav influence, I would be extremely disappointed if it were implemented on EU1.

If I want enforced goals and dumbed down tactics/teamplay, I'll play on EU2. 


Offline Prpavi

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Re: Why is Eu_1 so empty?
« Reply #62 on: July 20, 2013, 06:57:01 pm »
0
There used to be epic tactics on EU1 before.
And now he can't play because of "common sense" and he doesn't understand how this common sense works
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Offline Algarn

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Re: Why is Eu_1 so empty?
« Reply #63 on: July 20, 2013, 07:25:35 pm »
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cRPG isn't dead , teamplay is dead (or half dead)

Offline Lennu

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Re: Why is Eu_1 so empty?
« Reply #64 on: July 21, 2013, 09:52:31 pm »
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There used to be epic tactics on EU1 before.

['S]hield wall!

Offline Kafein

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Re: Why is Eu_1 so empty?
« Reply #65 on: July 21, 2013, 11:37:31 pm »
+2
If I want enforced goals and dumbed down tactics/teamplay, I'll play on EU2.

That is a matter of perspective.

Having to kill fleeing ranged is a forced goal, and camping whatever vantage point advantageous for whichever class your team is more densely composed of until MoTF is a dumbed down tactic.

Offline Juhanius

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Re: Why is Eu_1 so empty?
« Reply #66 on: July 22, 2013, 05:00:26 pm »
+1
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Offline RandomDude

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Re: Why is Eu_1 so empty?
« Reply #67 on: July 22, 2013, 05:13:33 pm »
+1
I do (stupidly) rambo a lot when I play battle. I just seem to have this unshakable belief that I can kill everyone all the time, even when I lose in those situations where im outnumbered or even 1v1.

It's like when im not playing i know i die a lot and im not going to win vs the odds, but when Im playing and I see the badguyz, I just want to charge and kill them all and I BELIEVE I will win at that time.

It's always a shock when I realise I died again lol.

I've come to realise I chase the adrenaline rush I get from fighting against the odds and surviving/winning. That's why I play c-rpg.
« Last Edit: July 22, 2013, 05:16:54 pm by RandomDude »

Offline Joker86

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Re: Why is Eu_1 so empty?
« Reply #68 on: July 22, 2013, 06:54:54 pm »
0
Whilst i don't dispute the ability of conquest mode to limit ranged and cav influence, I would be extremely disappointed if it were implemented on EU1.

If I want enforced goals and dumbed down tactics/teamplay, I'll play on EU2.

Having MOTF spawn always doesn't mean the game is only revolving around conquering a single flag. If you still win by kiling all enemies, you suddenly have TWO options to win. And the game mode itself actually can't influence whether you apply tactics or not, if anything it's more a matter of the reward system. And we all know how well the multiplier, who makes your rewards depending upon the performace of your team, did in encouraging teamplay. The answer is: multiplier helped jack shit. So nithing changes there.

And yes, complaining about enforced goals is like complaining that cRPG is not Garry's Mod. You ALWAYS have a goal, and yes, if it makes you win when you accomplish it and makes you fial when you ignore it, it's a forced goal. It's what every game in the world has.

The thing is, that "kill all enemies" is a goal which works only good for 66% of all layers, namely archers and cavalry, but not infantry. "take the flag or kill all enemies" on the other hand suits all classes. Which means that objectively, from a game design point of view, conquest mode is far and absolutely superior to battle mode.
Joker makes a very good point.
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Offline Mlekce

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Re: Why is Eu_1 so empty?
« Reply #69 on: July 22, 2013, 07:12:17 pm »
0
If you don't carry shield (or if you play without it) if you don't have heavy plate high lvl char you should just leave eu1 cuz you have no chance of surviving there. Pew pew and heavy plated dudes everywhere.  :cry: