-Polearm (pikemen)
Pikemen is a tough class to master, as when I tried it I was constantly kapikuluing. However, people who can master it ( should I really mention names?) become far too powerful even as individuals. Come on, a 3 meter long stick and you can defend yourself against a short 2h? Its a support weapon which some manage to use as a jack-of-all-trades. fix the idiotic animation already.
If you are talking about the actual 300 length pike, yeah so OP. That is why no one used it. The pike is not a jack of all trades weapon. As soon as you are facing more than two opponents on your own, you are basically dead, unless they are retarded. The weapon does not even have a hitbox for the first meter, you can't stab at facehug range. In a 1 vs 1 the only thing you can do is backpedal and block attacks, but hey, every weapon can do that. Actually the pike is the hardest to do this with, because it is the slowest weapon in the game. Okay, I can in fact kickstab with it, but do you have any idea how incredibly difficult this is and how low the damage you deal is?
Pike has is jack of one trade and that is being awesome when supported, and even that is only in the hands of a competent player. Backpedalling and blocking is not much of a trade, when every single blockable weapon in the game can do just that. I will not stand for any further nerfs of the Pike, just because some people have dedicated loads of time to making it work as a weapon. Besides, my scoring potential was higher as a longspearman and much higher as an ashwood pike hoplite, so I suggest you look at those before touching my dear pike. The longspear is not at all OP either since it got even slower turning.
68 speed, 24p, one attack direction and unbalanced. If you find them too strong when they are not supported, I am not so sure who's fault that is.
:/ i don't get why hoplite should OP; we have only 1 direction attack (downblock), enough. ofc damage and range are high, but i'd like to remind you guys that when stabs are blocked you get stunned; now if you're talking about problem with ganks, that's normal: it's harder to teamhit being hoplite (still i'm one of the worst teamhitters S: ) since you can only stab and you can't do sides swings, but i don't think that makes it OP, it just makes it more as a support class.
let's talk instead about how an agi 2h gets half of my hps just because of "speed bonus" fuck that shit and abuse their stab (i swear that if i'm playing with a 2h as hoplite 90% of his attacks are stabs those idiots), or 1h cav that, since they hit almost always the head with their boneless horse, almost 1shot you everytime. not much is needed to say about HX :/
It counters infantry, archers and cavalry very effectively. Which makes it the supreme battle class. That same speed bonus that applies to 2h stabs, allows hoplite stabs to one shot medium armours. Aside from that they have amazing speed, good turnrate and fairly easy to use stabs. You only get stunned when doing late drag stabs, the majority of your stabs get only a little stun which allows you to block. Try playing with a pike if you think hoplite stun is bad.