Author Topic: Haven and hearth world 7  (Read 17105 times)

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Offline Banok

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Re: Haven and hearth world 7
« Reply #180 on: June 13, 2013, 03:26:32 am »
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hmm 80 explore and now 100 survival, what to get now?

obviously more survival would be nice but its 10k per point now, and I think more is fairly pointless while so limited by my q19 axe.

more MM i guess...

Offline Vibe

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Re: Haven and hearth world 7
« Reply #181 on: June 13, 2013, 07:45:29 am »
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hmm 80 explore and now 100 survival, what to get now?

obviously more survival would be nice but its 10k per point now, and I think more is fairly pointless while so limited by my q19 axe.

more MM i guess...

MM up to 70-80 so you hunt wildlife faster, rest will be done with a better Q sling.

If its your combat char, start pumping up Unarmed Combat and get black skills (trespassing, rage, vandalism, murder). Might also start investing your better curios into your crafter char.

Also, note to every Dead rabbits member, no matter your profession: we have started steel production, this means we need to keep the steel crucibles fueled for 56 hours straight. Steel crucibles look like this: visitors can't see pics , please register or login

The crucible can only hold fuel for 12 hours of burning at a time, in which time you need to add more fuel, or the crucible will run out of fuel and the process will be reset (we don't want that to happen). So whenever you come online, make sure you go check the steel crucibles and fill the fuel meter back to top (fuel meter is on the right side of the iron and coal when you get the crucible interface) - you fill the meter back up with wood blocks (q10).
« Last Edit: June 13, 2013, 07:50:50 am by Vibe »

Offline Polobow

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Re: Haven and hearth world 7
« Reply #182 on: June 13, 2013, 03:28:51 pm »
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Wow, you got steel? Nice! Never got this far into the game.

Offline Vibe

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Re: Haven and hearth world 7
« Reply #183 on: June 13, 2013, 06:49:55 pm »
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Wow, you got steel? Nice! Never got this far into the game.

Yeah, it's in the works actually. NuberT and Banok are pretty active, and most of us already have experience with the game from previous worlds, so it was not that hard to achieve in the time we did it :)

PS, finally got the zoomable map working, it's uploading now, will post link when it's up.

Offline Lennu

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Re: Haven and hearth world 7
« Reply #184 on: June 13, 2013, 07:55:09 pm »
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Should we make a better Anvil and Smith's Hammer (btw Nubert stop hiding it in your cuboard).

Offline Vibe

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Re: Haven and hearth world 7
« Reply #185 on: June 13, 2013, 09:02:32 pm »
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Zoomable map of our current, previous and inbetween supergrids: http://hnhfln.site50.net/default.html

Offline NuberT

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Re: Haven and hearth world 7
« Reply #186 on: June 13, 2013, 10:42:21 pm »
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Should we make a better Anvil and Smith's Hammer (btw Nubert stop hiding it in your cuboard).

nah, just need ~100 low q wrought for crossroad, brick and the trade for clay atm, afterwards we can go for better q to make weapons, armor and shit.

Offline Banok

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Re: Haven and hearth world 7
« Reply #187 on: June 14, 2013, 12:14:02 am »
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so im not trying to build the q65 kiln?

Offline NuberT

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Re: Haven and hearth world 7
« Reply #188 on: June 14, 2013, 11:23:34 am »
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we use q65 for smelter, if we don't need them for kiln :shock:.

Offline Banok

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Re: Haven and hearth world 7
« Reply #189 on: June 14, 2013, 03:29:19 pm »
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New nearby village phoenix found, from japan seem friendly enough so far. but they are close, NW of us.

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Offline Banok

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Re: Haven and hearth world 7
« Reply #190 on: June 14, 2013, 05:39:24 pm »
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vibe yeah we need to know where eaxctly to build our little log cabins

PS: 1 shotted dear with my bow was epic revenge..
« Last Edit: June 14, 2013, 05:56:54 pm by Banok »

Offline Lennu

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Re: Haven and hearth world 7
« Reply #191 on: June 14, 2013, 06:01:02 pm »
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Hehe, I had an intrestin boat-swap with some randomer today. I was foraging on a swamp for toadstools, I actually had a problem with having too many frog's crowns but no toadstools :( . After I had walked around the swamp, I returned to my boat. I noticed that it wasn't there where I thought I had left it, but didn't think about it further. I still had my boat.
Later I opened the boat, and noticed it's wasn't my boat after all. In my boat I had had 1 dead boar and 1 crate with some Lady's Mantles and Dragonflies in it. But this boat had 1 Large Chest with lots of blueberries in it, and one empty coffer.  Wut? The swamp isn't that big, and I never saw anyone on the radar  :lol: Still a good trade IMO.

Btw, I gave those Japanese guys a gift of peace: a frog. I think I'll soon make another visit, with my inventory full of frogs to flood their home with them!  :lol:

Offline Vibe

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Re: Haven and hearth world 7
« Reply #192 on: June 14, 2013, 06:14:37 pm »
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vibe yeah we need to know where eaxctly to build our little log cabins

PS: 1 shotted dear with my bow was epic revenge..

North of the line that is just north of the dead rabbit :D

I advise against building log cabins though, build timber house or wait for a mansion. Log cabins are a waste of space, too small.

Offline Banok

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Re: Haven and hearth world 7
« Reply #193 on: June 14, 2013, 07:55:45 pm »
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North of the line that is just north of the dead rabbit :D

I advise against building log cabins though, build timber house or wait for a mansion. Log cabins are a waste of space, too small.

they are alot cheaper tho cant we destroy them later? and build them into something better

Offline Polobow

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Re: Haven and hearth world 7
« Reply #194 on: June 15, 2013, 12:44:44 am »
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Btw, I gave those Japanese guys a gift of peace: a frog. I think I'll soon make another visit, with my inventory full of frogs to flood their home with them!  :lol:

Befriending those guys might help in later stages of the world?