Author Topic: Haven and hearth world 7  (Read 17065 times)

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Offline NuberT

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Re: Haven and hearth world 7
« Reply #210 on: June 17, 2013, 02:56:21 pm »
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eh phoenix, if your game keeps crashing try to delete belts_name.conf

Offline phnxhdsn

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Re: Haven and hearth world 7
« Reply #211 on: June 17, 2013, 03:02:01 pm »
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ahhh Thanks!!!! I had actually seen that, that file had appeared in the HnH folder.. but thought nothing of it, was just about to post how im crashing on only my character... :P
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Offline phnxhdsn

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Re: Haven and hearth world 7
« Reply #212 on: June 17, 2013, 03:03:50 pm »
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Scratch that I deleted the file but I'm still crashing on Phoenixification... GRRR  :twisted:
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Offline NuberT

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Re: Haven and hearth world 7
« Reply #213 on: June 17, 2013, 03:11:50 pm »
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idk delete enders and reinstall?

Offline phnxhdsn

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Re: Haven and hearth world 7
« Reply #214 on: June 17, 2013, 03:19:17 pm »
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Haven and Hearth website isn't working for me.. ERGHH
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Offline phnxhdsn

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Re: Haven and hearth world 7
« Reply #215 on: June 17, 2013, 03:22:07 pm »
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Okay even fresh client, etc it still crashes. WTFF
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Offline NuberT

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Re: Haven and hearth world 7
« Reply #216 on: June 17, 2013, 03:32:04 pm »
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idk had the same issue for one of my alts, but it worked after I deleted that file..

Offline Banok

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Re: Haven and hearth world 7
« Reply #217 on: June 17, 2013, 05:49:05 pm »
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oh someone put small claim on east mountain, dont think there is a node there. this is could become lame, maybe we shud claim part of mountain also.

Offline Banok

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Re: Haven and hearth world 7
« Reply #218 on: June 17, 2013, 07:41:44 pm »
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this is my convo with one of the jap's at the water site scents

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makes them sound kind of hostile, like they would kill us for no reason if they could.

Offline Banok

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Re: Haven and hearth world 7
« Reply #219 on: June 17, 2013, 08:09:55 pm »
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Quote
It is recommended to give the tree a 5x5 space around it to completely grow. If anything with a hitbox (anything that stops you if you run into it) is within the space, the tree's growth will be stunted. This excludes pavement, water, and most crops.

http://ringofbrodgar.com/wiki/Tree

this is what we need:

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also from the wiki

Quote
Farming skill: The quality of the tree is softcapped by the Farming skill of the player who plants it.
« Last Edit: June 17, 2013, 08:24:52 pm by Banok »

Offline NuberT

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Re: Haven and hearth world 7
« Reply #220 on: June 17, 2013, 08:42:34 pm »
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no paving.

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Offline Banok

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Re: Haven and hearth world 7
« Reply #221 on: June 17, 2013, 09:12:53 pm »
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what about paving it like that one on the left? in that pic. also where is that pic from? wondering if its something new to this world

Offline NuberT

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Re: Haven and hearth world 7
« Reply #222 on: June 17, 2013, 09:32:05 pm »
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would rather pave 7x7 since 5x5 is space they need, but that would reduce the space available for trees. Its really not needed unless vibe is planting trees :P

Offline Banok

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Re: Haven and hearth world 7
« Reply #223 on: June 17, 2013, 11:29:41 pm »
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ok but im right about needing farm skill for tree farming ;) and I still think we should tree farm in n/e corner or n/w corner away from where people might be walking.

Offline Banok

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Re: Haven and hearth world 7
« Reply #224 on: June 19, 2013, 06:37:20 am »
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wow just harvested flax, wheat, grapes, and moved beetroots.

I always get of enjoyed farming in haven before, but on larger scale it really does feel like actualy work ;O

I always used to replant a few of the highest Q.