Depends on the build. If you're a dedicated HA or lancer, then you don't stand much chance on foot against a melee player. HA's don't have athletics, so you can't out run most melee players, neither do they have any kind of wpf in 1h/2h and lancers have all their points in polearm wpf. So unless they pick up a polearm, it's quite difficult to get kills as a downed lancer.
Why on earth do you presume lancers are forced to carry a shield? If they know how to block it won't make much difference anyways. And 160 polearm mounted is still 160 polearm, lancer can rock the GLA jst as well as any other person. (And as someone else said, "Fuck HA, they're gay anyways")
I've seen a few people wield a lance effectively on foot, but still not well enough to beat decent melee players.
Well, it's their fault then. 1. Not bringing anything but a lance. 2. Not being good enough at melee combat.
That difference in WPF allocation and lack of athletics makes a big difference on the battlefield.
What difference? The only thing you lose is IF.
I'd argue that only 1h+shield cav stands a chance on foot, and there aren't actually as many of those around and I tend to think of them as melee men who have found a horse, rather than actually dedicated cav players.
Cmon...
As for the suggestions on nerfing manoeuvrability, that's another suggestion that makes no sense. The OP (other thread) writer said it well in that dedicated horsemen know how to manage their speed. A full speed courser cannot turn, simple. I use one as a HA and I can assure you, at full speed, if a lancer cuts across me, or a pikeman appears, I cannot turn out the way fast enough. The only reason I can usually is because I very rarely ride at full speed unless to get away from enemy horsemen whilst shooting them. When it comes to killing infantry, most cavalrymen will rarely use full speed and so it appears that their manoeuvring ability is far greater than it actually is.
Poor you, not being able to instantly dodge an ambushing pikeman (supposed to be a "direct counter" to horsemen...) IF you are riding at full speed. You must have a really hard time as cav.
Why would you ride at full speed anyways? Slightly lower speeds allow you to still outrun everything not another horse by a good margin, and dodge anything showing up almost instantly (spec if you have the Arab). Plus you acceleration is so fast you can just instantly pick up speed if needed.
You play as a HA, so I dunno if you have ever seen the effects of the stupidly high maneuver horses have atm. Have you ever (as a footman!) been...?
...Bumpslashed?
...Bumplanced?
...Couched while weilding a weapon shorter than a pike?
...Unable to dodge a lance despite 8 ath? (Did they nerf ath or smth?)
...Circle-lanced? ("lollanced")
...even in a 1v1 vs a lancer on an Arab?
Get of your horse, grab a pole/2 h/shield, play a few games and come back and tell me cav maneuver is fine atm.
...Now that was a rant, but I once again want to stress this:
For me, the primary issue with horses is not that they lack effective counters, it's that their presence force upon others a very strict style of gameplay (stick together in a big blob, bring alot of pikes, bring alot of ranged...), something no other class does.
Cav needs to be balanced around the game, not the other way around.