I continually get thrown, shot, or stabbed off of my horse because: While riding to an enemy, They can put up their crossbow, wait... wait some more, shoot, them I'm 1-shot because I'm forced to wear light armor. Same with throwing weapons... and bows.
I don't understand. A skilled cavalryman can top the scoreboards just as a skilled 2her can anymore. "
Cavalry should be a 1 in 50 player thing and should not be able to top the scoreboards... EVER!" Is pretty much what I understand from the "nerf whines".
Nerfing certain aspects (perhaps the heirlooms just a little bit) and buffing the sounds horses make (more metal sounds works for cRPG AFAIK, guys....) will be acceptable. This will fix peopel's problems about cav being "OP" even though players are generally just annoyed and pissed off because they get killed from behind because they're unaware, because they have no melee weapon, or because they made a mistake. Also, the speed on horses + your ("poor", "nerfed", "unuseful") arrow = horse dead.
And realize (quoting from what someone else said in this topic) that cavalry dies for every little mistake they make. At least infantry have some chance to backpedal.
Anyway, this whole topic is useless now. Dev's will nerf cav, cav players will QQ (Myself included) due to overnerf, nerf gets fixed/overfixed, cav gets nerfed again.
You can see cav players on the field now. Deal with it.