Author Topic: Polearms vs Two handers  (Read 11758 times)

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Offline Idzo

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Re: Polearms vs Two handers
« Reply #120 on: May 17, 2013, 04:27:26 pm »
-1
ezzzzzzzzzz brah ezzzzzzzzzzzzzz 1 direction insta stab way harder man

Block down.
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Offline Fartface

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Re: Polearms vs Two handers
« Reply #121 on: May 17, 2013, 04:30:27 pm »
0
That coming from a Templar is adorable , let me adopt it! geez!
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Offline Revo142

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Re: Polearms vs Two handers
« Reply #122 on: May 17, 2013, 04:43:00 pm »
+3
After playing this game for 18 gens using multiple different classes, you really can't help but notice how painfully fucked up 2 Hander's are.  I'm trying to be as unbiased and concise as possible;


2Hander's have ridiculously fast and smooth animations with huge hit boxes which deal full or near full damage no matter which part of the animation you get hit with, or where the fuck you are standing in relation to the guy swinging.


The stab has +80 reach, which means a Longsword thrust will outreach even an Awlpike (Anyone else see an issue with that alone?).  Because of the reach as well as another point made below, Greatswords make some of the best anti-cav weapons. 


The animation also makes it so that a person can get stabbed from the split fucking instant the animation starts, all the way until, or even past the end when your character is pulling the sword back.  Many times I swear I get hit and hit with it after the animation finishes (Same goes with 2H overheads).  When I can pick up a 2H sword and top scoreboards using it as a support weapon with only the thrust animation, something is wrong.


Why would I go anything other then 2H when I can out melee an infantry group by abusing overpowered animations and huge chamber hitboxes(another point I didn't mention), turn around, instantly switch roles to anti-cav, take down two incoming lancers effortlessly with lolstabs, look really pro while doing all of this, rinse and repeat?

GG devs.

Offline Falka

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Re: Polearms vs Two handers
« Reply #123 on: May 17, 2013, 04:44:46 pm »
0
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Offline IG_Saint

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Re: Polearms vs Two handers
« Reply #124 on: May 17, 2013, 04:51:14 pm »
+1
This is weapon balance, although an ideal scenario that is impossible to even get close to, I know for a fact that this is how it is done.
Just curious, but how do you know this? I always assumed the balance team worked more on gut feeling than anything else.

You make a persuasive argument teeth, but I'm still not completely convinced. I still disagree with talking about class balance from an individuals perspective. According to your scenario in a perfectly balanced cRPG the lances should perform equally well as the 2h cav weapons. In reality that just isn't the case, you'd presumably call this bad balance. I call this polearms having the advantage of weapon variety. Same thing with pikes/hoplites vs mauls. And that's why 2hs deserve the advantage of having the best dueling weapons. It's compensation for their lack of effectiveness in other areas. Sure that's doesn't help the guy with a poleaxe facing a greatsword, but that does help the class when it's not about an individual. As soon as you add more people to the equation it becomes balanced. 2hs have advantages in one area, polearms in others, averaging out to "balanced"

Your view of internal and class balance is certainly interesting and in a perfect world it might actually work. In reality it just has to many flaws to a be a practical approach to balancing. As an example how would you ever balance the lances vs 2h cav weapons? I can't see a way to ever achieve a good balance between those 2. In your view that's unbalanced, in my view it's fine as long as 2hs are compensated in some other area. It might be unbalanced from an individuals perspective, but not from a class (as in lot's of people) perspective.

Offline rufio

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Re: Polearms vs Two handers
« Reply #125 on: May 17, 2013, 05:13:01 pm »
0
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as good as all polearms rear cav brah, and trust me as a coucher alt 2 handers are free kills, pole arms i dont engage head on. also like mentioned earlier, 2hander haz the hardest blockstun on stab, and glance way more. gg wp , afk
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Offline Leesin

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Re: Polearms vs Two handers
« Reply #126 on: May 17, 2013, 05:19:15 pm »
+1
I just think the Bamboo spear needs a buff so I don't get stunned everytime someone blocks my thrust.

That is all.

Offline Casimir

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Re: Polearms vs Two handers
« Reply #127 on: May 17, 2013, 05:19:32 pm »
+2
That coming from a Templar is adorable , let me adopt it! geez!

Wut? Who are you and what are you saying?
Turtles

Offline Gurnisson

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Re: Polearms vs Two handers
« Reply #128 on: May 17, 2013, 05:19:52 pm »
+3
2hander haz the hardest blockstun on stab

one word, pikes
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Leesin

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Re: Polearms vs Two handers
« Reply #129 on: May 17, 2013, 05:25:12 pm »
+1
Wut? Who are you and what are you saying?

Fuck him up Debo

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Offline Fartface

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Re: Polearms vs Two handers
« Reply #130 on: May 17, 2013, 05:29:40 pm »
0
Wut? Who are you and what are you saying?
I said Templars are cute , and I want to adopt one.
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Offline Knitler

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Re: Polearms vs Two handers
« Reply #131 on: May 17, 2013, 05:38:14 pm »
0
I´d really like to respec to 2h my old friend and you show how easy it is in duels and stuff ... but nope, i want something more challenging ;)

Why so much hate against my post :-D?

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Offline Fartface

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Re: Polearms vs Two handers
« Reply #132 on: May 17, 2013, 05:42:39 pm »
+1
Why so much hate against my post :-D?

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Congratulations on doing well in heavy armour and with a claymore in Siege , this definatly changes my mind . Yep 2handers are definatly way better than Polearms.
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Offline IG_Saint

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Re: Polearms vs Two handers
« Reply #133 on: May 17, 2013, 05:50:39 pm »
0
he used an awlpike...

Offline Falka

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Re: Polearms vs Two handers
« Reply #134 on: May 17, 2013, 05:51:33 pm »
-1
Congratulations on doing well in heavy armour and with a claymore in Siege , this definatly changes my mind . Yep 2handers are definatly way better than Polearms.

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