Author Topic: Grand Theft Auto V  (Read 92037 times)

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Offline Overdriven

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Re: Grand Theft Auto V
« Reply #105 on: July 10, 2013, 06:13:02 pm »
0
Well no doubt they will want this game to run on the PS4 and Xbone so even if it's release for 360 and ps3 it should make it to PC as once you've made the effort of doing it for the new consoles you may as well for PC.

Offline Casimir

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Offline Latrinenkobold

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Re: Grand Theft Auto V
« Reply #107 on: July 11, 2013, 01:31:35 pm »
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Offline Laufknoten

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Re: Grand Theft Auto V
« Reply #108 on: July 11, 2013, 09:26:25 pm »
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http://www.change.org/en-CA/petitions/rockstar-release-gta-v-on-pc

Sign it!
I'm pretty sure we'll get a PC version anyway. It will be half-assed and buggy like GTA IV in the beginning, but they will still make a lot of money with it, so... we just have to wait a little bit longer.
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Offline Nessaj

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Re: GTA V Online trailer gameplay
« Reply #109 on: August 15, 2013, 06:03:56 pm »
+3
« Last Edit: August 15, 2013, 06:08:04 pm by Nessaj »
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Offline Turboflex

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Re: Grand Theft Auto V
« Reply #110 on: August 15, 2013, 07:10:12 pm »
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I don't see a crosshair, is that all auto-aim?

Offline Tor!

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Re: Grand Theft Auto V
« Reply #111 on: August 15, 2013, 07:23:08 pm »
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There's that little dot that has been in most of the games  :P
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Offline Turboflex

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Re: Grand Theft Auto V
« Reply #112 on: August 15, 2013, 08:12:27 pm »
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oh ok, I just couldnt see it.

Offline CrazyCracka420

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Re: Grand Theft Auto V
« Reply #113 on: August 15, 2013, 08:34:46 pm »
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Yeah hopefully online is either no auto-aim (ideal) or at least have a separate set of servers for auto-aim vs manual aim.
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Offline Nessaj

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Re: Grand Theft Auto V
« Reply #114 on: August 15, 2013, 08:51:55 pm »
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As far as I can see they basically used the Max Payne 3 aiming/moving/shooting-systems, which works flawless though. In terms of shooting the MP3 system was more than great in every aspect. The only issue with MP3 was (is) the P2P-only multiplayer. PC experiences.

GTAIV is MP3 mixed with GTA plus a bit of Red Dead Redemption. GOTY no doubt.
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Offline Kafein

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Re: Grand Theft Auto V
« Reply #115 on: August 15, 2013, 09:09:09 pm »
+4
If we can organise massive games of cops & crooks, my life will be complete.

Offline War_Ferret

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Re: Grand Theft Auto V
« Reply #116 on: August 16, 2013, 08:58:15 am »
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If GTA5 is to GTA4 what GTA:SA is to GTA3, then here's a happy customer. If they also keep GTA4's implementation of the Euphoria engine, I'm gonna have forbidden amounts of fun just driving people over and pushing them down all kinds of edges, regardless.

Offline Gravoth_iii

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Re: Grand Theft Auto V
« Reply #117 on: August 29, 2013, 06:36:36 pm »
+1

Official trailer out! : ))
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Offline Necrorave

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Re: Grand Theft Auto V
« Reply #118 on: August 29, 2013, 07:18:28 pm »
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If they also keep GTA4's implementation of the Euphoria engine

Why wouldn't they?
That's like releasing a Mario Game without Stars

Offline War_Ferret

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Re: Grand Theft Auto V
« Reply #119 on: August 29, 2013, 07:46:51 pm »
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Why wouldn't they?
That's like releasing a Mario Game without Stars

Because in Red Red Redemption they had different physics. It was still Euphoria (I think), but somehow it didn't feel as life-like as in GTA4. I can't really explain, but if you played it, you'll probably know what I mean.