This solves nothing, reminds me of Shiks point about why the ath penalty solved nothing, you don't really need all that crazy amounts of accuracy when you're one of those my old friends like XyNox who basically only shots people at facehug range.
Only two solutions that have ever been suggested work, nerfing sprint speed for people with pd/pt/xbow wpf and then overall increasing sprint speed for everyone else, and increasing the weight. And some dev said the sprint speed thing was impossible/a nightmare to code and not worth the time.
And both of those suggestions don't really work 100% either against individual players, because it takes 0 skill to shot someone at facehug range and then have them either die or just have you running off and taking another shot while they're stunned.