It's not balanced, therefore we can't.. balance it ? Look, if the the +1 cut really scares you that much , the simplest thing to do would be just reducing it's speed by 2 and increasing it's price. Really, i don't so much want to hold on to this specific suggestion rather than just talk theories here. I'm more interested in them finally fixing the goddamn helmet that i wanted to use :/.
I don't know what made you think I said that we can't balance it. You just offered the idea of giving it some cut at the cost of some other stats. But the weapon already has beefed stats. It was my comment on this:
Umm.. no ? -2 speed and -2 pierce, +2k price for +1 cut ?
Imagine a 1h sword with this stats:
weapon length: 100
weight: 1.5
speed rating: 116
thrust damage: 35 pierce
swing damage: 40 cut
Cost: 8k
Can I offer such an idea and call it balanced?
weapon length: 100
weight: 1.5
speed rating: 114 (-2)
thrust damage: 33 pierce (-2)
swing damage: 41 cut (+1)
Cost: 10k (+2k)
It's basically "-2 speed and -2 pierce, +2k price for +1 cut" now. So I just balanced it? No. The weapon already has strong stats. That is the thing with the paramerion at the moment, it's just sligthly better not as omnipotent as this fantasy sword. I just commented on the way you think, not on the idea itself directly.
Btw, arabian cavalry sword's speed can be both a blessing and a curse. I actually enjoyed using slow weapons from horseback alot, especially loved the destrier + bardiche combo =).
I never tried this on cRPG, but I think I can trust your judgement on that