Author Topic: Restructured cRPG Hierarchy - positions open!  (Read 20242 times)

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Offline chadz

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« Last Edit: March 04, 2013, 05:09:49 pm by chadz »

Offline Malaclypse

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #1 on: March 04, 2013, 04:40:31 pm »
+4
Quote from: chadz
item unbalancer

heh. Good to see these changes underway.
You think you're pretty smart with your dago mustache and your greasy hair.

Offline Moncho

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #2 on: March 04, 2013, 04:42:26 pm »
0
Nice to see some changes, hopefully it will only improve the mod even further.

Would be nice to have a more complete diagram once the positions are covered.

Will Meow be the head support?

Offline karasu

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #3 on: March 04, 2013, 04:46:48 pm »
+5
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That looks actually great.



edit: small typo there "item manger"  :wink:

Offline Segd

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #4 on: March 04, 2013, 04:52:02 pm »
+7
I could be "item manager" if it's still vacant.  :rolleyes:
Know how to edit models, brf & dds files & other game model stuff.
Also could make badass optimization to make everyone's FPS playable without quality drop.
Also could keep updating Scary mod for ppl who plays warband on their old Nokia.  :)

Offline [ptx]

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #5 on: March 04, 2013, 04:56:18 pm »
0
I wonder if this is a field trial for the hierarchy you're planning for M:BG? Sounds good, anyway :)

Offline dynamike

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #6 on: March 04, 2013, 04:57:32 pm »
+1
This makes for the first time a sophisticated management structure with clear responsibilities visible to the community - you guys seem to have learned from your M:BG project already. Thanks!
For while the fire in the heart of a single Remnant still burns... can Stratia truly have fallen?

Offline chadz

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #7 on: March 04, 2013, 05:08:49 pm »
0

Offline KingBread

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #8 on: March 04, 2013, 05:17:49 pm »
+4
I think "mod is ded" is a pretty good summary.

However, contrary to the 100 times it's been said before - NOW FOR REAL!
101 time was also a lie as i can see.

Good i want to play CRPG until M&B2 and M:BG come
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Offline Jarlek

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #9 on: March 04, 2013, 07:17:53 pm »
+4
I could be "item manager" if it's still vacant.  :rolleyes:
Know how to edit models, brf & dds files & other game model stuff.
Also could make badass optimization to make everyone's FPS playable without quality drop.
Also could keep updating Scary mod for ppl who plays warband on their old Nokia.  :)
Segd 2013!
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
In memory of Jarlek_zeh_Blue, ruler of Ilvia

Offline Dach

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #10 on: March 04, 2013, 10:20:17 pm »
+1
Can someone have 2 position?!

If yes I will apply for support, I'm already doing a lot of name change.  :)
A lot of people in the NA community know that Dach rages and in the process of his uncontrollable rage, he tends to kick people.

You've been warned! :twisted:

Offline Kelugarn

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #11 on: March 04, 2013, 11:13:16 pm »
+1
Definitely sounds like a promising solution to keeping MBG development running smoothly while adding new content to cRPG.
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Offline Braeden

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #12 on: March 05, 2013, 12:20:32 am »
+6
Structure? Structure?!? What happened to the cRPG I knew and loved? This modification has experienced death!

Offline no_rules_just_play

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #13 on: March 05, 2013, 12:24:34 am »
+1
dear future item balancers. please keep this thruth in mind. in my long rant about how retardedly unrealistic my own class is (however i love it), this is something sane i managed to produce:

there is so many things that need to be changed, but stop talking about buffing/nerfing. WE NEED CHANGE NO BUFFS OR NERFS. if we ask the community what to nerf or buff, they will just make the game so retarded that archers start kiting or pikers start jumping like frogs, that even xbowers start kiting and that...

oh wait.

Offline zottlmarsch

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #14 on: March 05, 2013, 12:45:11 am »
+14
add lederhosen
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