Author Topic: Restructured cRPG Hierarchy - positions open!  (Read 19811 times)

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Offline Joker86

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #30 on: April 10, 2013, 08:35:04 pm »
+4
Not a long post Joker? Something is definately wrong!

If it's a simple matter a short post is enough. And I learned to shorten my posts a bit in general, so those people who are not ashamed of showing their limited attention span and capability of dealing properly with a certain matter don't have a reason for complaining about being overchallenged.  :P
Joker makes a very good point.
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Offline karasu

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #31 on: April 11, 2013, 06:56:52 pm »
+1
Not a long post Joker? Something is definately wrong!

Ikr!

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Offline Oberyn

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #32 on: April 13, 2013, 09:01:53 am »
0
Only way to fix conquest mode is to have attackers be organized and not a random zerg of pubs trickling in little by little or wandering the entire map pointlessly. AKA never.
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Offline FleetFox

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #33 on: April 13, 2013, 04:50:19 pm »
0
Only way to fix conquest mode is to have attackers be organized and not a random zerg of pubs trickling in little by little or wandering the entire map pointlessly. AKA never.

Liar! I have seen it done, but very rarely ;p
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Offline Digglez

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #34 on: April 26, 2013, 07:57:54 pm »
0
Only way to fix conquest mode is to have attackers be organized and not a random zerg of pubs trickling in little by little or wandering the entire map pointlessly. AKA never.

yep, organizing pugs is impossible.  Guess you've never played Natural Selection 1/2, Empires Mod, Teamfortress or any number of other team games.

Offline Joker86

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #35 on: May 07, 2013, 08:38:14 am »
+2
Bump.

Did the devs completely forget about this or what? I don't think there is much sense behind waiting for more applications...  :?
Joker makes a very good point.
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Offline Kalp

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The goal of Strategus battles shouldnt be to deprive your enemies of players, but to have full roster both sides and have the gear/tactics/strategy win the day rather than lack of merc support.

Offline Sniger

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #37 on: May 07, 2013, 01:36:55 pm »
0
Bump.

Did the devs completely forget about this or what? I don't think there is much sense behind waiting for more applications...  :?

its cus they are waiting for me to apply

 :lol: :lol: :lol: :lol: :lol: :P :P :P

Offline Joker86

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #38 on: May 07, 2013, 01:45:11 pm »
0
its cus they are waiting for me to apply

 :lol: :lol: :lol: :lol: :lol: :P :P :P

Yeah, I bet you already put them on ignore as they spammed you with PMs to join them, together with their best offers and bribes like free looms and money or BJs or stuff like that...  :wink:
Joker makes a very good point.
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Offline Joker86

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #39 on: May 13, 2013, 03:30:31 am »
0
I won't stop bumping and asking...
Joker makes a very good point.
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Offline karasu

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #40 on: May 30, 2013, 04:23:06 am »
+22
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Offline Joker86

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #41 on: June 19, 2013, 12:26:50 pm »
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Joker makes a very good point.
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Offline karasu

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #42 on: June 19, 2013, 01:31:18 pm »
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Offline Moncho

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #43 on: June 19, 2013, 02:22:23 pm »
0
Will this last longer, or shorter than karasu's siege admins thread?

Offline karasu

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Re: Restructured cRPG Hierarchy - positions open!
« Reply #44 on: June 19, 2013, 03:18:02 pm »
0
Probably the earlier.