So having a slow-draw bow means you should move slower? Nice ballance there.
People with pikes in their hands move significantly slower than with say a short 2h of the same weight.
Who is bitter now? I've seen a group of shielders + shieldless behind them take a group of archers/xbows many many times.
I remember balanced (read shield and shieldless) melee teams winning against archers at round end when outnumbering said archers 2 for 1. You gotta throw some meat in to protect the rest.
So what are you after now? Anytime more than 3 ranged are within 20 feet of each other they begin losing health until they separate or die? Limit class numbers on the server? "Server message: There are already too many my old friendchers spawned in, remove your bow or xbow from equipment list or wait until next round."
No, I'm only saying there's maybe a problem with ranged camping a hill in battle. I didn't suggest anything to "fix" it.
5 archers grouped together can't even come close to 5 cavalry raping and pillaging through them. A horse or two may go down, but in the end 5 archers are dead and 5 cavalry are alive with half of them still riding and the the others whistling for a new mount.
The moment said 5 cavalry start going up the 30% slope all archers are camping on, all horses and some riders die. Not mentioning trees, rocks, fences, roofs and whatnot. Cavalry cannot choose where the machinegun was deployed.
I would hope that "beta tester" means "checks for bugs", but it is increasingly clear from the game changes that it means "lobbyist in chief" with an inordinate influence on the developers decisions.
I think archery in siege is fine as it is now. I would rather see battlemode tweaked than changing the way archery works. Also, I personally did not had any influence over any of the balance changes made since the beginning of this mod. I suggested many things and pointed at many "problems" (depends on your perspective of course), this doesn't mean I, or anybody being vocal on this forum, had any significant influence. Hell, I never had a direct talk with any of the unbalance team members I know, and with the amount of arguing I do, I doubt they would listen anyway.