Author Topic: This double hit business  (Read 18466 times)

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Offline Dooz

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Re: This double hit business
« Reply #30 on: January 09, 2013, 11:59:11 pm »
0
That's true, maybe a reduced impact from those types of hits would be in order. Well it would, just a matter of if it's possible to implement. Point is, the devs are trying stuff, collecting info/reactions/gameplay experiences, and as stated we are the guinea pigs for the now main game upcoming. So consider this the testing ground and come up with some good reasons for and against and suggestions and whatnot and hopefully we'll polish it nicely for the future.
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Offline Dach

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Re: This double hit business
« Reply #31 on: January 10, 2013, 12:01:06 am »
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Oh shit, look like fun! Wanna try that!  :D

Cavalry is going to be HARD  :twisted:

(I'm cav btw, but kinda happy to see that because that just buffed my light lance, screw you heavy lance user I'm still gonna it you even if you hit first  :mrgreen:)
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Offline Joseph Porta

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Re: This double hit business
« Reply #32 on: January 10, 2013, 12:12:20 am »
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It is great haha  :P
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Offline Teeth

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Re: This double hit business
« Reply #33 on: January 10, 2013, 12:40:11 am »
+17
Ivani4 will be pleased.

Offline Ujin

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Re: This double hit business
« Reply #34 on: January 10, 2013, 01:26:29 am »
+8
First the cavalry lag from bumps and touches , now this ... this kills lancer 1v1 fights as a final nail in the coffin after the angle nerf for lances.

wtf donkeyteam ?

Offline Leshma

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Re: This double hit business
« Reply #35 on: January 10, 2013, 01:32:35 am »
+7
If this is the melee mechanics you're implementing in Melee: Battlegrounds then it's going to be DoA just like WotR and Chivalry.

Offline Dooz

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Re: This double hit business
« Reply #36 on: January 10, 2013, 01:33:38 am »
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There goes my anti-cav role. A direct nerf of my essence. I'm taking this personally. No I'm not. Yes I am.
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Offline Zlisch_The_Butcher

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Re: This double hit business
« Reply #37 on: January 10, 2013, 01:37:30 am »
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Some noob on a destrier was riding at me, I dodge his attack and stab his horses head resulting in its death, then the bump takes the remaining 50% of my hp...  :|
Also this:
worst add on to the game get rid of it
x100000.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Duckzern

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Re: This double hit business
« Reply #38 on: January 10, 2013, 01:40:28 am »
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I can't see how this is a buff to anyone. It's a rare occurrence, and only really happens if you basically attack at the same time with only a few milliseconds to spare.

I can't see how people would use this effectively on purpose.

Just my two cents.

Edit: Doesn't mean I support it, I still don't really know what to think of it yet. I will give it some time.
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Offline Zlisch_The_Butcher

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Re: This double hit business
« Reply #39 on: January 10, 2013, 01:42:33 am »
+5
I can't see how this is a buff to anyone. It's a rare occurrence, and only really happens if you basically attack at the same time with only a few milliseconds to spare.

I can't see how people would use this effectively on purpose.

Just my two cents.
Two 2h my old friends with 3+ german greatswords, one with 9ath and 5ps, one with 9ps and 5ath, the guy with 9ath outfootworks the str stacker and hits first taking 10-50% of his hp, the 9ps stacker hits right afterwards uninterrupted and oneshots the agimy old friend.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline no_rules_just_play

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Re: This double hit business
« Reply #40 on: January 10, 2013, 01:44:37 am »
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i see this as a strenght buff and a agility buff: eg mauler tincans already are able to hit you in the face when you try to dodge their mauls, you almost always glance off them and they crush your head. and now you cant even use your agility to spam them out? no they just have to hit a little but behind you and you can be sure your brains are all over the place including their shiny armor.
edit: its not that i have something against plate, it should get a armour value buff, but come on plate should also get some serious penalties. i hoped for a nerf of str builds and now we get a buff?

Offline Leshma

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Re: This double hit business
« Reply #41 on: January 10, 2013, 01:47:11 am »
+6
I see this as a reason why WotR failed hard. I think someone commented, imagine how would it be if there was no interrupt on hits in cRPG? Awful. Well now you've got it.

I'm for testing new stuff but this is horrible idea in theory, CAN'T BELIEVE THEY ACTUALLY IMPLEMENTED THIS!

Offline Duckzern

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Re: This double hit business
« Reply #42 on: January 10, 2013, 01:49:57 am »
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Two 2h my old friends with 3+ german greatswords, one with 9ath and 5ps, one with 9ps and 5ath, the guy with 9ath outfootworks the str stacker and hits first taking 10-50% of his hp, the 9ps stacker hits right afterwards uninterrupted and oneshots the agimy old friend.

I see your point, and if it really does remove skill from the game then I will not support it. I will still try and give it some time, maybe it's a way of encouraging people to chamber block.
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Offline Teeth

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Re: This double hit business
« Reply #43 on: January 10, 2013, 01:50:08 am »
+4
I can't see how this is a buff to anyone. It's a rare occurrence, and only really happens if you basically attack at the same time with only a few milliseconds to spare.
Which is 80% of my longspear stabs at close range, great change!

I don't see how this wouldn't be a bug, if this was a conscious decision then I am revoking my investment.

Offline Hunter_the_Honourable

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Re: This double hit business
« Reply #44 on: January 10, 2013, 01:50:57 am »
+3
Just seen it in effect on EU1. This is going to absolutely destroy 1v1 lancer fights! I dehorsed someone but thanks to this new addition even though his falling backwards and down he still managed to stab me and kill me!!! Nice devs GG, GG  :evil: Thanks for totally killing my class! ,,!,,
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