Hey, I know its been talked about a lot, and if I've heard correctly devs have been discussing what to do with weaponmaster + the wpf curve to give more incentive for the skill and for balanced builds.
Most likely they could take away the wpf gained on level up so that you are forced to pump a couple points into weaponmaster if you want to maintain your 100-120 wpf in a single weapon skill.
It'd be a fair decision, absolutely. Several people were discussing how it'd really affect hybrid builds though, and not really make weaponmaster 'better', but would make strength builds 'worse'. What I think might be nice is having ranks, much like the old Baldur's Gate games.
Rank 0 - Untrained - suffer a set penalty (or the equivalent of 1 wpf now)
Rank 1 - Proficient - Negates basic penalty (60 wpf)
Rank 2 - Specialized - Small bonus (100 wpf)
Rank 3 - Master - moderate bonus (120 wpf)
Rank 4 - High Master - larger bonus (150 wpf
Rank 5 - Grand Master - even larger bonus (170 current wpf)
It would be a simple system in practice, it would just take balancing. Just an idea, but the ranks could cost 1, 2, 3, 4, and 5, respectively, or perhaps set a plateu at 3. You'd have 1 to spend at level 1, and then get another every 15 levels, so two more in any character's career. Each rank of weaponmaster would give you 1, and perhaps another point for every 6 agility. This would give agility a passive benefit, much like the +1 hp of strength.
A balanced 18/18 build would get 3 + 3 + 6 = 12 points to spend, allowing him to get Rank 4 in one weapon skill, or rank 3 in 2 seperate weapon skills. *On second thought, with the numbers I laid out, that's right about where it is now. FML. Maybe Rank 5 of weapon master starts giving you 2 weapon skill points - a small bonus to a 24/15 build who doesn't want to go 21/18 for the 6 agi multiple bonus, but doesn't want to go 27/12.*
This way weaponmaster is just as beneficial at rank 1 as it is at rank 7. Right now, only pumping 2-3 weaponmaster isn't as significant as pumping 7 - but players pumping 7 aren't seeing enough benefit when they could spend those 7 points into the static benefit of ironflesh, that gives 2 hp every rank.
Just thoughts. Don't scream at me. I'm going out for coffee so I'm gonna edit this later and leave it as a shit post for you to tear apart.