I didn't play wing commander. I dont have a huge hard on for generic sci fi spaceship lazer fights like y'all
and yet I am a big fan of sandbox mmos, if eve had a combat system where you aimed i'd be playing it.
so I am kind of hyped for this. unless its too instanced and doesn't feel like an actual mmo, sounds like it could be an issue to me.
PS
it shocks me how much support this project gets when every other sandbox mmo project is virtually completely ignored. don't really understand it, i always thought it was because the ignorant masses only liked themepark mmos.
Actually sandbox mmo's are doing quite well on kickstarter, better than most other games. But there's no point in giving few dudes 6 million dollars because they sure can't make it worthwhile. They are more than fine with 150-400k dollars to make the game of their dreams.
This is actually AAA game, but needed crowdfunding to succeed so they can get 20 million private funding (not publisher funding). It's supposed to end up with 25 million dollar budget which is on par with other AAA games like Assassins Creed and such. Difference is that Chris Roberts is making this game the way he (and community) wants it and no one will affect that.
Chris Roberts never made any console games, he was one of the greatest PC developers in early era, then company he was working (Origin) for got into troubles and was bought by EA. He left that company and started his own which was bought by Microsoft (Digital Anvil). First game they released was epic but isn't well known, it's actually one of the best space sim games called Starlancer. After that he started working on famous Freelancer which was supposed to be like this game but Microsoft fucked him up so game wasn't like he wanted it to be. During that time Microsoft shut down his and many other gaming studios who were working for them (FASA - Mechwarrior, Digital Anvil - Freelancer, Ensemble Studios - Age of Empires, Turbine - Asheron's Call, Aces Studios - Flight Simulator).
After that he left gaming and was producing movies for 10 years (most notable being Lord of War). Now he's back and wants to make this game. That is all.
About instances, I think it will work a lot like Guild Wars (not GW2, I'm talking about original GW) but he'll probably add a bit of Dark Souls multiplayer in it as well.