How does this show they NEED more money? What if they just WANT more money?
What in the world. How does this "They should be part of the game not extra DLC" go with this "Regardless if you can get them with ingame means"? You do realize that "by ingame means" implies it's not a DLC?
I knew I was going to get pointed out about the DLC thing. Sorry, my main language is not english, I didn't know what to add instead of that. I'll edit it to cash shop then.
As for the money part:
"It's not going to happen. We keep a pretty healthy cash reserve. We managed our expenses based on the revenue we bring in. We have our development timeline and we know what we're doing. We adjust. If I'm not bringing in $3 million or $2 million a month, we aren't going to have as many people working on it."
Robert himself said this:
http://www.polygon.com/features/2015/8/31/9211969/what-the-hell-is-going-on-with-star-citizen (Near the Legal Matter box)
They NEED the ship sales or they can't pay that amount of money monthly to the people working on the game. That begs the question I posted again. This same thing happened to freelancer too btw (Check wikipedia).
Being acquirable or not, we are talking about ships not costumes here. These ships will come with a cost, they are not free. Some will probably take weeks or more to get. This was an issue with ESO putting a mount for free in the collectors edition. Sure, you can get the same mount (?) ingame, however the first horse costs 11k gold.
Pay to Win or Pay to Advance Quicker It's still paying to get a big boost early on regardless.
Anyway, before going further in who is right or wrong I shall see what is going to be shown on Citizencon.