Finally played the proper 2.0, and more hyped than ever. That was already a better DayZ experience than DayZ.
The whole game is just extremely atmospheric. Feels like you're in space. The ability to seamlessly go indoors, go outside, EVA, fly around, FPS... it's awesome. Or just flying around with your ship, then getting up from the pilot seat and walking around your ship, while it's in space... good stuff.
Went to the space port with assault rifles, I decided to be stealthy and leave my ship out in space while I EVA'd to the station. Yeah, so apparently distances are hard to judge in space.... and so it took me 20 minutes to get there. The good thing being that I had the time to look around and appreciate the beautiful graphics and witness a dogfight between players.
Just when I'm almost at the station, I hear three ships using Quantum Drive and arriving at the station. Super helpless feeling just floating there, and I saw two Hornets staring right at me from not far away. But they didn't see me, and both landed on the station, as did I. I thought "J" was used to equip the pistol, but apparently not, and while I was figuring that out a guy runs up and starts shooting at me. He was shit, and I just sprinted past him and hid... just as I see another Hornet hovering right above me. It was like a T-rex from Jurassic Park. It lost interest after a while, then I finally got inside, grabbed an assault rifle and explored. The atmosphere again was fucking epic. Perfect low-key music, lights not always working inside the station, all kinds of noise coming from everywhere, spooky as fuck. Gunplay is also good even at this point, killed one guy inside.
The potential of the game is really obvious when playing it. When they iron out the bugs and add the features they've promised, it's going to be something magical. Like I said, IMO it's already better than DayZ. Obviously less to do, but everything else is better. And the seamless ship/FPS/EVA/station gameplay is great.
And there are encounters like this:
Just played in the PU for the first time, and i'm stunned.
Seriously', it's 10.000 times better than i thought. It's so f***** immersive!
Just standing outside of the station at Crusader, watching the planet, the ships, the station (i did that for around 30 minutes) gave me so much more immersion and Space simulation feeling, then i had in around 100 hours of playing Elite:Dangerous. After that i was flying with some dude in his Connie, i was the gunner.
We got rekt by 3,4 other players, and when i wanted to leave the turret, the ship just fell apart, and suddenly i was diving through the space, seeing my mate floating dead in the rest of his pilot seat. Searched for safety in the uplink station and had there a good FPS fight with these guys. After my death i had to leave again, but seriously, this game really gives me the chills already, even in it's current early early alpha form.
2.1 should be before/around Christmas, and include:
The Million Mile High Club: (An exclusive bar only accessible to early backers.)
Character Customizer (armor / Clothes)
Increase number of supported players
FPS cover system
FPS Starts/Stops
FPS Aim/look pose separation
Physicalized EVA
Holotable improvement
Main menu art
FPS Hit reaction
FPS No weapon locomotion
FPS P4AR polish
FPS ArcLight polish
SPACEFLIGHT UI optimization
SPACEFLIGHT Focus Mode polish
This is a "subject to change" list, but seems like FPS is getting a big update.
"Physicalized EVA" means you'll be able to grab things and pull yourself, or push off surfaces, etc.