Author Topic: Why does 1h have only 2 attack directions?  (Read 3883 times)

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Offline Jarlek

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Re: Why does 1h have only 2 attack directions?
« Reply #45 on: September 22, 2012, 11:13:27 pm »
0
I'm sure these numbers are bullshit. No way the 1h stab has 42 more reach than the rightswing. If anything the right swing is longer. Oh and also polearm overhead is its longest attack, not its shortest.
As I wrote, those numbers are the native ones. cRPG has changed some of them, stabs mainly IIRC. We were talking about 1h and 2h swings though, and I'm very certain that they have remained unchanged (animation wise).

Also note that this is the max range. The 1 stab has always had decent range on the stab, it just glanced at quite a big section of the far end of the weapon. Same with the polearms (at least for me). If I stab at max range, it usually glances, but not if I stab at almost the middle of it's max length. This is before the latest change to stabs and glances, btw.
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Offline Teeth

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Re: Why does 1h have only 2 attack directions?
« Reply #46 on: September 22, 2012, 11:34:02 pm »
+1
All the animations I mentioned should still be the same as Native.

If you use outfit view and look at the stab and the rightswing of a 1h, you'll be pretty sure that there is no 42 range difference. Sure the actual reach of the stab is a bit longer than the effective, damage dealing, reach, but that 42 reach difference is just not there, not even close. I bet that if you would try hitting a person, even if it glances, the rightswing would hit before the stab would. One utterly wrong value renders the entire data rather useless.

Offline San

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Re: Why does 1h have only 2 attack directions?
« Reply #47 on: September 22, 2012, 11:43:24 pm »
+1
Those are very old values that were treated as fact for quite a long time (I am 100% sure 1h overhead is longer than left swing). I had trouble believing it long ago. These are more believable, even though this probably isn't perfect, either.
http://forum.meleegaming.com/guides/weapon-reaches-explained-%28video%29/

Polearms :
+0   Stab
+15 Overhead
+23 Right
+15 Left
+30 If you stab while mounted or holding a shield

2 handed :
+65 Stab
+45 Overhead
+30 Right
+30 Left

1 handed :
+40 Stab
+30 Overhead
+40 Right
+15 Left


So +10 on the right swing over 2h swings. With smart stepping in, a long 1h can hit somewhat reliably, although that depends on opponent athletics (and skill), too. It also explains how some people like cyranule can perform some maneuvers like backpedal overheads and still maintain quite good reach.
« Last Edit: September 22, 2012, 11:46:31 pm by san. »

Offline In Cauda Venenum

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Re: Why does 1h have only 2 attack directions?
« Reply #48 on: September 23, 2012, 12:01:32 am »
0
I feel like 1h is one of the cases where, right now, it's in a good place BUT it has it's flaws about it that probably should be fixed (the wonky animations) but if you made the animations competent, it would spiral out of control and there would be no reason NOT to go 1h .  Sometimes I don't entirely feel this way since I always looked at the animations as 'my swings meaning something and being used for different purposes' which I liked at first but later on I just got sick of it and wished I could throw in another attack every once in a while other than an overhead.
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Offline Kafein

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Re: Why does 1h have only 2 attack directions?
« Reply #49 on: September 23, 2012, 12:15:56 am »
0
The 1h overhead has a good range, but only has niche uses since the turn rate nerf (kick and knockdown follow-up attacks). The length of 1h weapons makes it very easy for enemies to move sideways and make you miss. It is also the 1h swing that has the longest, incompressible delay before connecting becomes possible. Which also happens to make it the only 1h attack that will reliably not glance, at least when you hit people at the same height as you are. It is also quite bad in a clusterfuck since the hitbox is waaay on the right.

Offline Rebelyell

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Re: Why does 1h have only 2 attack directions?
« Reply #50 on: September 23, 2012, 12:21:53 am »
0
nvm
« Last Edit: September 23, 2012, 06:12:34 pm by Rebelyell »
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Offline BlackMilk

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Re: Why does 1h have only 2 attack directions?
« Reply #51 on: September 23, 2012, 01:11:22 am »
-2
who cares about 2h right swing when you have left swing...
left swing is really long
reach on left swing = reach on right swing.

Offline Tears of Destiny

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Re: Why does 1h have only 2 attack directions?
« Reply #52 on: September 23, 2012, 08:11:44 am »
+1
Everytime I see someone say backpedal spam a 2hander with a 1hander I just want to shoot myself in the face... Any two hander with half a brain won't fall for that. Most spammer newbies won't fall for that...
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Offline Tydeus

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Re: Why does 1h have only 2 attack directions?
« Reply #53 on: September 23, 2012, 12:11:54 pm »
0
Edited: nevermind.

Everytime I see someone say backpedal spam a 2hander with a 1hander I just want to shoot myself in the face... Any two hander with half a brain won't fall for that. Most spammer newbies won't fall for that...
Also, what? I do this on Farfalle against 2hers and polearmers that backpedal and kick. If you force them to have to use their w key, it makes closing the gap much easier. It also makes you harder to be kicked, not having to mash w for as long.
« Last Edit: September 24, 2012, 09:40:46 pm by Tydeus »
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Offline Rebelyell

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Re: Why does 1h have only 2 attack directions?
« Reply #54 on: September 23, 2012, 03:50:15 pm »
+2
reach on left swing = reach on right swing.
nvm
« Last Edit: September 23, 2012, 06:12:21 pm by Rebelyell »
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Offline BlackMilk

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Re: Why does 1h have only 2 attack directions?
« Reply #55 on: September 23, 2012, 04:10:12 pm »
-2
I lost all my respect to you if you are 2h.
Left swing is longer, much more longer.

Yeah?
so this guy : http://forum.meleegaming.com/guides/weapon-reaches-explained-%28video%29/ is completly wrong?

Offline Rebelyell

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Re: Why does 1h have only 2 attack directions?
« Reply #56 on: September 23, 2012, 04:56:55 pm »
0
nvm
« Last Edit: September 23, 2012, 06:11:11 pm by Rebelyell »
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Offline BlackMilk

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Re: Why does 1h have only 2 attack directions?
« Reply #57 on: September 23, 2012, 05:23:31 pm »
-2
after 20 gen as 2h boy I can find out my self what attack is longer. I actually can make guide my self

Right attack is really fast but not that long some 1h can outreach longsword really easy and with good footwork also DGS.
but left swing is long like hell, you still cant outreach longest pole-arms but almost every 1h.
I cant give you how much is that longer but its pretty massive difference.
I remember then overhead have awesome reach but thats is really risky to try that witch greatswords due
high miss chance.


buy some 2h weapon take friend and go on eu3 to make some tests.
why would I when Arkonor did it already?

also Jarlek stop - ing every single of my posts ffs

Offline Siiem

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Re: Why does 1h have only 2 attack directions?
« Reply #58 on: September 23, 2012, 05:28:45 pm »
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Offline Rebelyell

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Re: Why does 1h have only 2 attack directions?
« Reply #59 on: September 23, 2012, 06:12:00 pm »
0
I checked that again fave sec ago and ... hmmm i am confessed  :|
due my stupidity I edited last posts, but still in fight that swing seems to be just longer,
I will check that when my ping will back to be normal.
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