Author Topic: GW2 General Discussion  (Read 38369 times)

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Offline Thovex

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Re: GW2 General Discussion
« Reply #60 on: September 12, 2012, 03:06:56 pm »
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It's not fine, if you have to verify his login it means he has your email and password.

Yep.

Time for a change KuoiN.
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Offline IR_Kuoin

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Re: GW2 General Discussion
« Reply #61 on: September 12, 2012, 04:18:37 pm »
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Fuck you Chinese hacker  :evil:
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Offline GreasySausageSandwhich

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Re: GW2 General Discussion
« Reply #62 on: September 13, 2012, 01:49:02 pm »
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Hell yeah my server (Gate of Madness) is number 8 on the WvWvW rankings.

Not like I really give a shit, but accolades man.  Accolades.

Offline Vibe

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Re: GW2 General Discussion
« Reply #63 on: September 13, 2012, 01:57:47 pm »
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Hell yeah my server (Gate of Madness) is number 8 on the WvWvW rankings.

Not like I really give a shit, but accolades man.  Accolades.

Where can you even see WvW ranking? :O

Offline Thovex

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Re: GW2 General Discussion
« Reply #64 on: September 13, 2012, 03:07:05 pm »
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North American World Rankings   
2132.171   Henge of Denravi
1952.644   Stormbluff Isle
1940.189   Eredon Terrace
1934.638   Jade Quarry
1729.114   Blackgate
1700.119   Isle of Janthir
1682.879   Sea of Sorrows
1646.364   Gate of Madness
1633.066   Crystal Desert
1564.007   Maguuma
1557.434   Fort Aspenwood
1528.095   Tarnished Coast
1521.522   Dragonbrand
1495.801   Sorrow’s Furnace
1475.709   Yak’s Bend
1453.539   Sanctum of Rall
1417.146   Ehmry Bay
1349.244   Darkhaven
1342.292   Anvil Rock
1153.872   Northern Shiverpeaks
1082.319   Borlis Pass
1079.313   Ferguson’s Crossing
917.602    Devona’s Rest
639.897    Kaineng

European World Rankings
2105.077   Vizunah Square
1827.692   Riverside
1818.402   Far Shiverpeaks
1805.138   Desolation
1719.996   Gandara
1671.552   Blacktide
1635.271   Kodash
1633.805   Augury Rock
1624.561   Gunnar’s Hold
1612.615   Elona Reach
1605.675   Seafarer’s Rest
1601.157   Ja Sea
1581.806   Baruch Bay
1576.863   Arborstone
1537.148   Fort Ranik
1526.325   Aurora Gla
1502.309   Unrworld
1462.412   Abaddon’s Mouth
1371.646   Ring of Fire
1317.791   Drakkar Lake
1316.538   Piken Square
1295.069   Whitesi Ridge
1196.102   Ruins of Surmia
1163.022   Vabbi
1107.78    Fissure of Woe
1049.734   Miller’s Sound
848.089    Dzagonur
« Last Edit: September 13, 2012, 04:40:58 pm by Thovex »
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Offline Bulzur

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Re: GW2 General Discussion
« Reply #65 on: September 13, 2012, 03:41:40 pm »
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Damn frenchies and their zergs.

Nice to see Gandara and Desolation keeping the pace though.
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Offline Thovex

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Re: GW2 General Discussion
« Reply #66 on: September 13, 2012, 03:46:35 pm »
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I think Gandara has no real WvW organization and is just a lucky zerg here and there, lol.
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Offline cmp

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Re: GW2 General Discussion
« Reply #67 on: September 13, 2012, 04:10:22 pm »
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Vizunah Square has some French Canadians (even if they don't like to admit it), so they kinda dominate when EUs sleep.

Offline Thovex

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Re: GW2 General Discussion
« Reply #68 on: September 13, 2012, 04:40:34 pm »
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Vizunah Square has some French Canadians (even if they don't like to admit it), so they kinda dominate when EUs sleep.

Gay
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Offline SeQuel

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Re: GW2 General Discussion
« Reply #69 on: September 14, 2012, 01:43:36 am »
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Crystal Desert is 9th, not bad.

Isn't Henge of Denravi the new server that came out after launch? Did all the pro's move there or something lol.

Offline Vibe

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Re: GW2 General Discussion
« Reply #70 on: September 14, 2012, 02:27:07 pm »
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Update Notes - September 14th 2012


General
  • The Mistfire Wolf skill will now properly unlock for existing characters on an account after upgrading to Digital Deluxe.
  • Fixed blocked events and skill challenges.
  • Fixed bugs that allowed players to go around map edges.
  • A number of items created by using Mystic Coins are now correctly set to level 80.
Story
  • Fixed a blocking bug in story chapter “Brute Force.”
  • Fixed a blocking bug in story chapter “Research and Destroy.”
  • Fixed bugs in story chapters “Forging the Pact,” “Battle of Fort Trinity," "The Ghost Rite,” “On Red Alert,” and “Tower Down.”
World-versus-World
  • Score interval increased from 5 minutes to 15 minutes.
  • Stonemist Castle points reduced to 35 points from 50.
  • Bonus thresholds reduced by half to prepare for one-week matches.
  • Castle lord, bodyguards, and capture point for Stonemist Castle moved to the first floor.
  • “Harpy Feathers” consumable effect disabled.
  • Bridges fixed to make passable for NPCs.
Professions

Ranger
  • More fixes to pet commands and AI.
Elementalist
  • Signet of Air: No longer has infinite range.
  • Whirlpool: Now works underwater in PvE.
  • Glyph of Renewal: Resurrection effects of Earth, Fire, and Water now surround the caster, not the target.
Mesmer
  • Deception: Movement now allowed after casting underwater.
  • Spatial Surge: Improved responsiveness.
  • Mind Stab: Improved responsiveness.
Warrior
  • Made several more skills usable while moving: Brutal Banner, Compassionate Banner, and Furious Rally.
  • Rush: Improved the ability to hit fleeing foes.
Guardian
  • Mighty Blow: Added a slight movement distance.
  • Bow of Truth: Now usable while moving.
  • Defender’s Shield and Honorable Shield: Merged together into the same trait.
  • New trait Glacial Heart: Critical hits with a hammer have a 50% chance to chill your target for 4 seconds. This effect can only occur once every 45 seconds.
Thief
  • Heartseeker: Reduced damage of the 100%-50% threshold by 20%. Damage thresholds changed. Old: 100%-66%, 66%-33%, 33%-0%. New: 100%-50%, 50%-25%, 25%-0%.
Engineer
  • Disabled the “stowing” auto-attack to prevent players from getting stuck holding these kits: Bomb Kit, Elixir Gun, Flamethrower, Grenade Kit, Med Kit, and Tool Kit.



LOVE the new Necro changes! Welp, at least heartseeker spammers were nerfed. I also wonder if by "fixed blocked events and skill challenges" they only reset them, not actually fixed them.
« Last Edit: September 14, 2012, 02:30:30 pm by Vibe »

Offline cmp

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Re: GW2 General Discussion
« Reply #71 on: September 14, 2012, 04:07:17 pm »
+1
Mesmer
  • Spatial Surge: Improved responsiveness.
  • Mind Stab: Improved responsiveness.
Yay!
Whatever that means.

EDIT: holy shit they got a massive speed buff
« Last Edit: September 14, 2012, 05:31:28 pm by cmpxchg8b »

Offline bilwit

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Re: GW2 General Discussion
« Reply #72 on: September 14, 2012, 09:10:26 pm »
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Thief
  • Heartseeker: Reduced damage of the 100%-50% threshold by 20%. Damage thresholds changed. Old: 100%-66%, 66%-33%, 33%-0%. New: 100%-50%, 50%-25%, 25%-0%.


Welp, at least heartseeker spammers were nerfed.

I've been sPvPing/Tourney farming ever since I got all my Exotics and was bored out of my mind farming for gold and this was a very nice step in the right direction. It neutralizes the #2 spammers while still making it an effective closer move, as it was intended to be.

Mesmer Phatasms still do way too much damage and have that OP Moa elite and Thieves are still very, very strong (Pistol Whip anyone?). The lolwin potential of both Mesmer and Thief is just asinine. There's no way in hell that both should have so much utility skills WITH super high burst. The dev in charge of game balance said in an interview that 'Sins were his favorite class in GW1 and Thieves are just renamed 'Sins when it comes down to it. I think the whole concept of the class is the problem. You can pop in and out of combat with stealth WHILE clearing conditions and have the potential to drop someone in 2 seconds. If the initial attack fails you essentially get a free reset to try again. It doesn't help that everyone wants to be a 1v1 hero and the typical MMO rogue class always provides this.

Right now Mesmers/Thieves/Guardians dominate in sPvP and tourney play with Warriors right behind. Their whole thing about "getting rid of the trinity" and how all classes can play the same roles within a group DOES NOT translate to sPvP/Tourney play when some classes are an absolute must-have and have clearly defined roles and specialties while it's a crapshoot with others.
« Last Edit: September 14, 2012, 10:48:32 pm by bilwit »
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Offline Gnjus

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Re: GW2 General Discussion
« Reply #73 on: September 14, 2012, 11:25:29 pm »
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Yay!

EDIT: holy shit they got a massive speed buff

Two and a half weeks of GW2 have produced more emotional reactions from this unicellular organism called cmp than two and a half years of Warband/cRPG. Something is definitely wrong here.
Do you honestly think you have any sort of moral authority, Reyiz? Go genocide some more armenians and deny it ever happened, please, and stay in the middle east.
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Offline Miley

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Re: GW2 General Discussion
« Reply #74 on: September 15, 2012, 08:30:40 am »
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More platelegs less plateskirts, please........................... Same as GW1 lolz.