Author Topic: GW2 General Discussion  (Read 38419 times)

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Offline IR_Kuoin

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Re: GW2 General Discussion
« Reply #45 on: September 07, 2012, 11:15:42 am »
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Even at lvl 23 you get 1 silver per. quest  :lol:
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Offline Thovex

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Re: GW2 General Discussion
« Reply #46 on: September 07, 2012, 12:47:41 pm »
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Yea you get about 4 per event in 80 area, and there is 50 events everywhere and always.

Or one blue/green item is 2-3 silver usually...
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Offline cmp

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Re: GW2 General Discussion
« Reply #47 on: September 07, 2012, 06:40:48 pm »
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I hope whoever designed Griffonrook Run gets cancer.

Offline Thovex

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Re: GW2 General Discussion
« Reply #48 on: September 07, 2012, 06:46:22 pm »
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I hope whoever designed Griffonrook Run gets cancer.

LOL.

Is it that bad?
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Re: GW2 General Discussion
« Reply #49 on: September 07, 2012, 07:08:29 pm »
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LOL.

Is it that bad?

Yes. Getting the achievement is easy, because you have no time limit. If you want the chest too you have to do it in 3 minutes (feasible) without ever being hit by an enemy (there's plenty) and the rewards are the usual chest shit. Doing it with a class that has no speed boost skills is really a pleasure.

Offline CrazyCracka420

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Re: GW2 General Discussion
« Reply #50 on: September 10, 2012, 08:38:55 pm »
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So another MMORPG in the same shitty style as the rest?

Instanced dungeons?  Check.
No loot drop (aka no risk vs reward)?  Check.
Mindless questing to obtain pixel crack?  Check.

Sounds like every other MMO over the past 10 years.  Good thing Publishers are willing to allow developers to cater to genre's and niches...oh wait, they don't do that, so you get watered down games that are meant to appeal to as many people as possible.  Count me out, as usual.
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Offline IR_Kuoin

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Re: GW2 General Discussion
« Reply #51 on: September 10, 2012, 09:50:52 pm »
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So another MMORPG in the same shitty style as the rest?

Instanced dungeons?  Check.
No loot drop (aka no risk vs reward)?  Check.
Mindless questing to obtain pixel crack?  Check.

Sounds like every other MMO over the past 10 years.  Good thing Publishers are willing to allow developers to cater to genre's and niches...oh wait, they don't do that, so you get watered down games that are meant to appeal to as many people as possible.  Count me out, as usual.

I have played many of the populare MMOs out there, and I can say, that GW2 is the best that I have ever played, for once, I didnt stop playing cuz lvling took to long, like I did in the other MMOs, the GW2 lvl system is realy epic.
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Offline bilwit

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Re: GW2 General Discussion
« Reply #52 on: September 10, 2012, 11:40:06 pm »
+1
I have played many of the populare MMOs out there, and I can say, that GW2 is the best that I have ever played, for once, I didnt stop playing cuz lvling took to long, like I did in the other MMOs, the GW2 lvl system is realy epic.

I've played a ton of MMOs and played the shit out of this one and I have to say, GW2 isn't all that different from the rest. Some things are kind of treated in a different way but for the most part, including combat, it's a typical MMO. Nothing about the game is "revolutionary" or new and unique to the genre as they made it out to be in their "MMO Manifesto" or whatever.

I also can't help but notice how much they flaunt the dragon bosses in their trailers and make them seem epic. The actual fights in game are the absolute most pathetic PvE fights I've ever had in online gaming. They're all more-or-less the same too in that none them even attack you and you either stand in front of them and pewpew while it occasionally yells and hovers for no reason (it also sometimes spawns mobs at its feet that kill themselves for you), or you take control of a ballista and pewpew while it stands completely still on the side of a rock or something until it dies (which is the last fight in the storyline.. lol).
« Last Edit: September 10, 2012, 11:45:43 pm by bilwit »
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Offline CrazyCracka420

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Re: GW2 General Discussion
« Reply #53 on: September 11, 2012, 12:10:04 am »
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I'm just sour because even my favorite MMORPG ruleset of all time (Ultima Online) even started caving in and catering to the 12 year old cry babies and the casual gamers.  I miss non-instanced dungeons (you had to compete for resources).  I miss the loot drops in PvP (made you have to decide what was worth wearing into the world, less emphasis on pixel crack, and more emphasis on risk vs reward).  I miss the criminal system.  You could loot an actual player's corpse, but if they were a non-criminal, it would make you a criminal (and people could attack you or do other "aggro" actions on you like stealing from you, without them turning criminal).  If you killed too many friendlies, then you were marked as a Player Killer (basically a long term criminal). 

The thing I don't miss, is the terrible combat system of "click to attack someone" and the macro whores.  But it did get a lot of things right, until ultimately, the World of Warcrack style of MMORPG took a strangle hold on the market.  Similar to BF/COD in FPS games.
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Offline Zotte

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Re: GW2 General Discussion
« Reply #54 on: September 11, 2012, 01:06:05 am »
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I'm just sour because even my favorite MMORPG ruleset of all time (Ultima Online) even started caving in and catering to the 12 year old cry babies and the casual gamers.  I miss non-instanced dungeons (you had to compete for resources).  I miss the loot drops in PvP (made you have to decide what was worth wearing into the world, less emphasis on pixel crack, and more emphasis on risk vs reward).  I miss the criminal system.  You could loot an actual player's corpse, but if they were a non-criminal, it would make you a criminal (and people could attack you or do other "aggro" actions on you like stealing from you, without them turning criminal).  If you killed too many friendlies, then you were marked as a Player Killer (basically a long term criminal). 

The thing I don't miss, is the terrible combat system of "click to attack someone" and the macro whores.  But it did get a lot of things right, until ultimately, the World of Warcrack style of MMORPG took a strangle hold on the market.  Similar to BF/COD in FPS games.

Sound like you are playing a themepark MMO while expecting a sandbox MMO, plenty of sandbox mmos out there, not many of them are AAA titles though.

Offline Vibe

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Re: GW2 General Discussion
« Reply #55 on: September 11, 2012, 07:24:29 am »
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I've played a ton of MMOs and played the shit out of this one and I have to say, GW2 isn't all that different from the rest. Some things are kind of treated in a different way but for the most part, including combat, it's a typical MMO. Nothing about the game is "revolutionary" or new and unique to the genre as they made it out to be in their "MMO Manifesto" or whatever.

I also can't help but notice how much they flaunt the dragon bosses in their trailers and make them seem epic. The actual fights in game are the absolute most pathetic PvE fights I've ever had in online gaming. They're all more-or-less the same too in that none them even attack you and you either stand in front of them and pewpew while it occasionally yells and hovers for no reason (it also sometimes spawns mobs at its feet that kill themselves for you), or you take control of a ballista and pewpew while it stands completely still on the side of a rock or something until it dies (which is the last fight in the storyline.. lol).

Yeah pretty much. The game is pretty fucking awesome and combines a lot of cool features from other MMOs all into one, but nothing really new. Deep down it's still a basic themepark hotkey mmorpg. And yeah, the dragon fights are disappointing. I mean the dragons themselves look awesome and big, but the fight itself is "set 1 to autoattack and go afk for 5 minutes". The whole DE stuff gets boring after a while since all DE's are gather x, kill x, defend x or escort x. That's pretty much it. 5 man dungeons don't really interest me.
Well can't say I'm disappointed at all though, because I knew what GW2 was and what it was providing for me. Bought it mostly for WvW and sPvP anyway. I wouldn't mind if they introduced some dungeons with higher player limit (read: raids) though.
« Last Edit: September 11, 2012, 07:29:53 am by Vibe »

Offline IR_Kuoin

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Re: GW2 General Discussion
« Reply #56 on: September 12, 2012, 01:15:29 pm »
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So apperantly, yesterday someone from China, Nantong tried to log into my GW2 account, how the hell can he get that information? I'm starting to worry I migth get hacked by random people from China, trying to abuse my account, any suggestions, should I reply to ArenaNet and tell them about the situation?
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Offline Thovex

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Re: GW2 General Discussion
« Reply #57 on: September 12, 2012, 01:51:28 pm »
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So apperantly, yesterday someone from China, Nantong tried to log into my GW2 account, how the hell can he get that information? I'm starting to worry I migth get hacked by random people from China, trying to abuse my account, any suggestions, should I reply to ArenaNet and tell them about the situation?

Yes and change password, also if you use the same password on different sites, change 'em - also scan for a keylogger before you do this all.
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Offline IR_Kuoin

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Re: GW2 General Discussion
« Reply #58 on: September 12, 2012, 01:54:24 pm »
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Yes and change password, also if you use the same password on different sites, change 'em - also scan for a keylogger before you do this all.

Well, I use the same 2 passwords on all sites that i register to :/

But I guess it will be fine, cuz I do need to verify the "hackers" login in the email I got.
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Offline cmp

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Re: GW2 General Discussion
« Reply #59 on: September 12, 2012, 02:02:18 pm »
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It's not fine, if you have to verify his login it means he has your email and password.