Author Topic: Knockdown  (Read 5454 times)

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Offline BlueKnight

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Knockdown
« on: August 20, 2012, 01:00:27 am »
+1
Anybody knows the knockdown formula?

Anybody feels like weapons with knockdown feature knock him/her down too often?

I personally get knocked down with first hit so often that it actually made me start a topic about it.

Share your opinion about knock down please.
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Offline Leshma

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Re: Knockdown
« Reply #1 on: August 20, 2012, 01:02:20 am »
-1
I think that strength takes a big part in knockdown formula.

Offline sF_Guardian

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Re: Knockdown
« Reply #2 on: August 20, 2012, 01:07:59 am »
-1
I think that strength takes a big part in knockdown formula.

Dmg, not strengt, think it was raw dmg. Max knockdown chance is 45% if I remember right.
I don't want to give a feedback to molly neither i want to ban him,I wanted to give advise high authorities to take his admin rights.Panos you monkey wrench where would u put this topic enlighten me you cancer fuck.

Offline Dach

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Re: Knockdown
« Reply #3 on: August 20, 2012, 01:18:15 am »
-1
raw dmg it is...

so in order you need

High damaging knockdown weapon
High powerstrike
High athletic for speed bonus
and finally if you got all that high WPF in the choosen weapon.

(this should go into beginner help forum BTW  :evil:)
A lot of people in the NA community know that Dach rages and in the process of his uncontrollable rage, he tends to kick people.

You've been warned! :twisted:

Offline Kirbies

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Re: Knockdown
« Reply #4 on: August 20, 2012, 01:20:23 am »
-3
If you have more STR then the person your attacking you will get a greater chance i believe, same with crushthru
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Offline sF_Guardian

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Re: Knockdown
« Reply #5 on: August 20, 2012, 01:22:36 am »
-1
If you have more STR then the person your attacking you will get a greater chance i believe, same with crushthru
Nope, at least not on Knockdown.
I don't want to give a feedback to molly neither i want to ban him,I wanted to give advise high authorities to take his admin rights.Panos you monkey wrench where would u put this topic enlighten me you cancer fuck.

Offline BlueKnight

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Re: Knockdown
« Reply #6 on: August 20, 2012, 01:27:23 am »
0
I have 34 str currently and it is just ridiculous that an enemy can knock me down like 2 times before he kills me. btw I wanted to know the exact formula because I remember that a few months ago I received different values of max chance of knockdown and that didn't really help. We can all assume what can help in knocking down people but I would like to know the exact formula. Also don't forget that I asked you about your own feelings about knock down so it's not just a basic-question-about-crpg topic. I would like to get to know if you are getting knocked down with 1st hit as often as I am. In most of the cases 50-80% I'm getting knocked down with 1st hit. Usually it's an iberian mace or winged mace or barmace or other -mace. Sometimes it's even 2 hits-2 knockdowns (ofc if I have enough time to stand up between them, as you can't knock down a person that is already on the ground)
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Offline Paul

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Re: Knockdown
« Reply #7 on: August 20, 2012, 01:41:01 am »
+8
(rand(0.0, 1.0) < min(item_weight * 0.33, 2.0) * min((raw_damage - 20.0) * 0.5, 10.0) * 0.015)

Offline BlueKnight

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Re: Knockdown
« Reply #8 on: August 20, 2012, 01:43:14 am »
-1
Looks cool lol... Thank you.
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Offline Dach

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Re: Knockdown
« Reply #9 on: August 20, 2012, 01:57:40 am »
-1
(rand(0.0, 1.0) < min(item_weight * 0.33, 2.0) * min((raw_damage - 20.0) * 0.5, 10.0) * 0.015)

Item weight?!

I knew it was a variable for crushthrough didn't knew it applied to knockdown too.
A lot of people in the NA community know that Dach rages and in the process of his uncontrollable rage, he tends to kick people.

You've been warned! :twisted:

Offline BlueKnight

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Re: Knockdown
« Reply #10 on: August 20, 2012, 02:02:07 am »
-1
Wouldn't it be better if there was the final dmg instead of raw dmg in the formula? Sometimes it is just ridiculous that hit takes away like 3 hit points but knocks me down lol...
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Offline Turkhammer

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Re: Knockdown
« Reply #11 on: August 20, 2012, 02:13:41 am »
+2
If you're seeking opinions about knockdown I think it's a good feature.  My only problem with knockdown weapons and crush through weapons is that you can swing them like they are a piece of spaghetti.  Over and over again like a windmill with no slow down for fatigue.  If someone misses with a 16 pound sledge hammer with a four foot handle it should take him a lot longer than a second to swing again like he can now.

Offline Camaris

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Re: Knockdown
« Reply #12 on: August 20, 2012, 02:16:32 am »
0
Yeah especially those mauls should be "very unbalanced" ;)

Offline sF_Guardian

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Re: Knockdown
« Reply #13 on: August 20, 2012, 02:26:19 am »
-1
I have 34 str currently and it is just ridiculous that an enemy can knock me down like 2 times before he kills me. btw I wanted to know the exact formula because I remember that a few months ago I received different values of max chance of knockdown and that didn't really help. We can all assume what can help in knocking down people but I would like to know the exact formula. Also don't forget that I asked you about your own feelings about knock down so it's not just a basic-question-about-crpg topic. I would like to get to know if you are getting knocked down with 1st hit as often as I am. In most of the cases 50-80% I'm getting knocked down with 1st hit. Usually it's an iberian mace or winged mace or barmace or other -mace. Sometimes it's even 2 hits-2 knockdowns (ofc if I have enough time to stand up between them, as you can't knock down a person that is already on the ground)

Dude, ur fantasy works.. fine. I think I get MAYBE knockdown on 10% of the enemy hits, (with a weap that can do it ofc.). Its never 50-80%.
I`m fine with knockdown, its always a nice surprise, especially against tincans, Mighty Goedendag rocks :D
I don't want to give a feedback to molly neither i want to ban him,I wanted to give advise high authorities to take his admin rights.Panos you monkey wrench where would u put this topic enlighten me you cancer fuck.

Offline Teeth

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Re: Knockdown
« Reply #14 on: August 20, 2012, 10:27:51 am »
+2
I always have the idea that I get knocked down by about 1/3rd of the swings of 1h maces. Probably I mostly forget about it when I don't get knocked down, but they knock down to such an extent that I've been thinking of switching to one.

What I hate about knockdown is the hit-knockdown-hit-kick-hit combo that increasingly more people use. That gives them 3 hits for the price of 1. Getting hit the first time is your fault, but the other two are completely out of your control. 2 hits for the price of 1, okay, but 3 is crazy and almost always a sure kill.