Yea, shielder protecting xbowman was just one example.
If I see a horse coming to the enemy in front if me I try to change the angle in a way the enemy is facing his back to my cav guy. When I see an archer aiming at my enemy, again, I try to change the angle, try to time my attack with the reload of the archer.
We all know those kind of situations and yes, that is teamplay but that is the only teamplay happening and in 90% it's just by accident and happens once a week.
I'd love to see this kind of behaviour more often but you would need a smart inf, a smart archer and a smart cav for it to work and the smart-part is exactly the point I have high doubts when it comes to this community.
Atm the inf want the kill badly, the archer wants the kill badly and so does the cav too. Ends in teamwounding, ragepolling and cursing like a truck driver. That is the cRPG-reality.
The fact that actually everyone can easily kill as solo-hero isn't really helpful either. One of the reasons I hate the idea of making the game faster and that way even "harder" for "normal" players and better for all those elitist-2h-hero-wankers...