Author Topic: What has cRPG come to?  (Read 28367 times)

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Offline CrazyCracka420

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Re: What has cRPG come to?
« Reply #285 on: August 17, 2012, 10:56:39 pm »
0
Well he does have a point you do happen to be a complete tard  :lol:

You've never once rebutted anything I've said with any intelligence or semblance of an argument (even one I've disagreed with).  You just -1 my posts and say how retarded I am and that I'm a shit poster.

put some substance behind your rebuttal.  Why am I a complete tard?  What opinions do you disagree with?  Why do you disagree with them?  You're much more of a shit poster than I am.
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Offline Tears of Destiny

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Re: What has cRPG come to?
« Reply #286 on: August 17, 2012, 11:02:19 pm »
+7
Arguing with Tzar is a sure way to lose sanity.
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.

Offline Rhekimos

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Re: What has cRPG come to?
« Reply #287 on: August 17, 2012, 11:09:10 pm »
+2
Out of sheer curiosity, and as a complete aside to this entire conversation, what is cav's weakness?

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Offline Falka

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Re: What has cRPG come to?
« Reply #288 on: August 18, 2012, 02:50:44 am »
+2
(click to show/hide)

It's so fucking retarded in so many ways I just don't know what to say  :rolleyes:
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Offline Spook Island

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Re: What has cRPG come to?
« Reply #289 on: August 18, 2012, 04:18:47 am »
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I don't think anybody is really buying that cav weakness typeup.
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Offline Rhalzo

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Re: What has cRPG come to?
« Reply #290 on: August 18, 2012, 04:27:18 am »
+2
I don't think anybody is really buying that cav weakness typeup.

Shhhh. You're supposed to be dead, remember?
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Rhalzo's already in Chaos' cooler older brother clan, he's fine riding his motorcycle around in a leather jacket smoking cigarettes with GIRLS, our little treehouse isn't his speed anymore.

Offline FRANK_THE_TANK

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Re: What has cRPG come to?
« Reply #291 on: August 18, 2012, 04:53:09 am »
+1
Fammi un pompino!

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Good news everybody! It's not nut cancer :)
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Offline Falka

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Re: What has cRPG come to?
« Reply #292 on: August 18, 2012, 11:38:43 am »
+1
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Offline Tzar

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Re: What has cRPG come to?
« Reply #293 on: August 18, 2012, 11:48:04 am »
+1
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Falka

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Re: What has cRPG come to?
« Reply #294 on: August 18, 2012, 12:05:41 pm »
+2
France beats US, no contest  8-)


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Offline Zlisch_The_Butcher

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Re: What has cRPG come to?
« Reply #295 on: August 18, 2012, 01:24:03 pm »
0
Good cav can kill anyone that's aware of them, with probably the only exception being pikemen a my old friendcher on a ruin who is 100% unreachable and will stay there in his my old friendcher group shooting everyone being unreachable until the very end of the round, who are as bad as roofcampers.
Fixed
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Corsair831

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Re: What has cRPG come to?
« Reply #296 on: August 18, 2012, 02:41:00 pm »
0
Don't equip a shield then.  Protect your own ranged who can counter the enemy archers.  Don't put yourself in a position to be flanked or shot from enemy ranged.  Get behind your own shielders.  There's lots of tactics you can use to counter archers without resorting to the "stop telling me to pick up a shield" argument.  Learn some fucking tactics and use some teamwork.  You choose your build, and while it may be strong versus some classes, it's going to be naturally weak to others. 

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Please lock the thread already...

Please read my signature, over and over until the obvious sets in for you.  If you need some help with in game tactics I'd be more than willing to spend my free time giving you QQ'ers an education.

what this guy said ^
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Offline a_bear_irl

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Re: What has cRPG come to?
« Reply #297 on: August 18, 2012, 04:37:05 pm »
+4
i feel like this issue is divided into powergamers vs play-for-fun, yes you can counter ranged and yes you can counter cav and no it's not fun to do either, if your post is along the lines of "get a shield or a pike", don't post it because it's gonna be a bad post
FREE ALLERS

Offline San

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Re: What has cRPG come to?
« Reply #298 on: August 18, 2012, 09:29:20 pm »
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I've probably killed more archers on my 18/21 1h no shield in the last several days than I have in weeks the time on my 24/15 shielder main when I am on foot.


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« Last Edit: August 18, 2012, 09:45:42 pm by san. »

Offline Riddaren

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Re: What has cRPG come to?
« Reply #299 on: August 19, 2012, 05:34:37 pm »
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ranged and cavalry are the only things that keep a game sense element of skill to the game as an infantry player.

remove them and invite the noob fest.

People should have to become more skilled at the game, the game should not work around people's lack of skill. that has always been crpg's failing. Every time a noob does not know how to counter archers, they nerf them. Every time a noob does not know how to block, they buff armour. Every time a noob does not know how to lance, they buff horsebump damage. Crpg needs more skill and less noob-buffs, please stop inviting them to add more.

Well said. This is the case and has always been.
Bad players complain. Good players adapt.
The game is balanced around bad players, not the good ones.