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Rus Bows + Bodkins do much more damage than most melee weapons, and handle like rapid fire arbalests. It actually requires less skill to do well with a Rus Bow than as a cavalry lancer, even though you will probably get more kills with the lance. But at least lancers have to pretend to endanger themselves to get kills by getting close to melee, ranged, and other cav.Rus Bows can stand across the map and 2 shot people in 60 body armor within 3 seconds and repeat forever, running away from any threat practically as fast as a horse. Its awful and one of the worst parts of cRPG.
I hate to love this game
Miwiw you're now officially a supporter of Zlisch' remove ruins from battle campaign, removing the 1+ will not remove your status as a supporter.
I've never played a server where people split up as much or as often as on EU1. No wonder range is having a field day.
Right, it's stand around a corner with a crushtrough weapon and spam merily away. TKs and teamhits and die? No worries, just respawn. Sooo hard.
Almost never play my main anymore, since its just frustrating being infantry. Much rather chill back with my ranged char, shoot other ranged all round, stay alive all round, then MAYBE have a decent melee fight at the end of the round.
you really can't whine about siege after all you are agi 1h cavafter all what is bad in that if peps like to play there?
bundle of sticks weapons.
You think I only have one character? I've been playing siege quite a lot lately. And I have nothing against people playing there. Just find it funny that some classify it as the last free place on crpg or some shit like that. You can't escape from broken builds and bundle of sticks weapons.
lol, EU1 is like the only place in crpg hat has heavy ranged. NA has about only a third of the archers EU does.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.