it's true that archers are OP considering they are a ranged class
just to test it out, i made a STF archer, using rus bow and bodkin, kill avarage person in 3 hits, let alone if u use heirloomed weapon and arrows...
another thing is, archers don't engage in melee combat, and don't rly need any armor => makes them even faster then any avarage melee player even with fewer points to ATH
if all that wasn't bad enough, they can get Headshots, one hit kills! why can't the melee fighters get any of those?
if so, melee's should be able to throw their swords or something in enemy face to 1hit kill it, or kill a running archer while being in danger while they dont have a weapon in their hand, now don't go saying they need to have some throwing skill to throw their weapons cause a normal melee player can kill another in 3-4hits (which is the same as archers which have a chance at 1hit kill AND range), if a melee char would have to spend points on throwing, it would suck even more.
The increase in cav players is just due to overpopulation of archers, they don't wanna play their 2handers, they don't like a shield, they Hate archers, so they go cav, its only logical...
imo cav isn't overpowered, usually they fight eachother, and a skilled 2hander or any nub with a pike can bring down cavs
but rangers are ruining it, decrease their speed somehow... by increase bow weight dramatically or so, allow arrows to take up 2 slots so they wouldn't be able to spam arrow endlessly, decrease their amazing accuracy, or allow PD to decrease hp by 3-4 points or something