Author Topic: Adjust the new scoresystem slightly - Feedback  (Read 12989 times)

0 Members and 8 Guests are viewing this topic.

Offline chadz

  • The lazy
  • Supreme Overlord
  • *******
  • Renown: 3188
  • Infamy: 724
  • Sir Black King A Gentleman and a Scholar
    • View Profile
  • Faction: irc://
  • IRC nick: chadz
Re: Adjust the new scoresystem slightly - Feedback
« Reply #135 on: August 07, 2012, 05:34:47 pm »
+3
new score system on EU1 for testing

Offline Tears of Destiny

  • Naive
  • King
  • **********
  • Renown: 1847
  • Infamy: 870
  • cRPG Player A Gentleman and a Scholar
  • Quiet drifting through shallow waters. 死のび
    • View Profile
    • NADS
  • Faction: Black Company
  • IRC nick: Tears
Re: Adjust the new scoresystem slightly - Feedback
« Reply #136 on: August 07, 2012, 05:35:58 pm »
0
Nvm, was responding to Michael.
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.

Offline //saxon

  • King
  • **********
  • Renown: 1339
  • Infamy: 181
  • cRPG Player Sir Black Bishop
  • I'm just to dam goood 😎
    • View Profile
  • Faction: Vanguard
  • Game nicks: Saxon
Re: Adjust the new scoresystem slightly - Feedback
« Reply #137 on: August 07, 2012, 05:36:12 pm »
0
new score system on EU1 for testing
great!
visitors can't see pics , please register or login

Offline Werfried

  • Knight
  • ***
  • Renown: 56
  • Infamy: 9
  • cRPG Player
  • Goat bless my peasants!
    • View Profile
  • Faction: Werfrieds Peasant Battalion
  • Game nicks: Werfried
Re: Adjust the new scoresystem slightly - Feedback
« Reply #138 on: August 07, 2012, 05:47:29 pm »
0
new score system on EU1 for testing

The scores are very high now, does it reflect damage output 1:1 ?

Offline Rebelyell

  • King
  • **********
  • Renown: 1267
  • Infamy: 398
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Knights Templar
  • Game nicks: Templar_Bobby
  • IRC nick: boobby
Re: Adjust the new scoresystem slightly - Feedback
« Reply #139 on: August 07, 2012, 05:48:14 pm »
+1
new score system on EU1 for testing
suck gang damange is broken

you can just stand close to the fight and milk shitload of points, have to say then KD was way more accurate like that  now


I got 40 points after my death -_-
« Last Edit: August 07, 2012, 05:53:42 pm by Rebelyell »
visitors can't see pics , please register or login

Hey, I just met you,
And this is crazy,
You just killed me
Nerf you maybe?

Offline Rebelyell

  • King
  • **********
  • Renown: 1267
  • Infamy: 398
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Knights Templar
  • Game nicks: Templar_Bobby
  • IRC nick: boobby
Re: Adjust the new scoresystem slightly - Feedback
« Reply #140 on: August 07, 2012, 05:59:51 pm »
0
... :oops:
visitors can't see pics , please register or login

Hey, I just met you,
And this is crazy,
You just killed me
Nerf you maybe?

Offline Mike_of_Kingswell

  • Count
  • *****
  • Renown: 258
  • Infamy: 87
  • cRPG Player
  • If a guy looks dangerous he probably is.
    • View Profile
  • Faction: Fallen Brigade
  • Game nicks: Fallen_Mike_of_Kingswell
  • IRC nick: MikeOfKingswell
Re: Adjust the new scoresystem slightly - Feedback
« Reply #141 on: August 07, 2012, 06:16:41 pm »
0
- give to everyone within 3m that is an enemy of the one who was hit

I would add

- divide score by 4
- give this score to everybody who hitted that enemy

This sounds good.

DONT FORGET THE ARCHERS (yet again :/ )
In memory of Fallen_Mike_of_Kingswell, member of The Coalition of Fallen and HRE, ruler of Ismirala Castle
visitors can't see pics , please register or login

Offline Chasey

  • Tournament Champion
  • Duke
  • *******
  • Renown: 567
  • Infamy: 103
  • cRPG Player Sir Black Knight A Gentleman and a Scholar
    • View Profile
  • Game nicks: Vanguard_Chase
Re: Adjust the new scoresystem slightly - Feedback
« Reply #142 on: August 07, 2012, 07:01:03 pm »
+5
 The new system is basically whoever can stay in the big group/horde the longest gets the most points. I tested 2 rounds 1 where i went off by myself, got serverall kills and assists and the other where i sat in the horde holding up my shield not attacking. The difference was huge with about 5 kills and quite a bit of other damage i barely got 60 points, but just sitting in the horde i got over 200 from  1 round. I suppose this supports team play, as people are just sticking in huge groups now but i dont think this is the way it should be achieved as getting kills solo, or doing anything solo feels kinda pointless atm.
I like to fart on cold windows and lick the condensation :D

Offline Rebelyell

  • King
  • **********
  • Renown: 1267
  • Infamy: 398
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Knights Templar
  • Game nicks: Templar_Bobby
  • IRC nick: boobby
Re: Adjust the new scoresystem slightly - Feedback
« Reply #143 on: August 07, 2012, 07:07:56 pm »
+2
The new system is basically whoever can stay in the big group/horde the longest gets the most points. I tested 2 rounds 1 where i went off by myself, got serverall kills and assists and the other where i sat in the horde holding up my shield not attacking. The difference was huge with about 5 kills and quite a bit of other damage i barely got 60 points, but just sitting in the horde i got over 200 from  1 round. I suppose this supports team play, as people are just sticking in huge groups now but i dont think this is the way it should be achieved as getting kills solo, or doing anything solo feels kinda pointless atm.
that sytsem is  like old gold system and that suck

points-KDR 0-2

btw I don't care then some nubs will -1 me because he can topscore now by doing totally nothing
« Last Edit: August 07, 2012, 07:11:52 pm by Rebelyell »
visitors can't see pics , please register or login

Hey, I just met you,
And this is crazy,
You just killed me
Nerf you maybe?

Offline Lt_Anders

  • King
  • **********
  • Renown: 1049
  • Infamy: 651
  • cRPG Player Sir Black Pawn A Gentleman and a Scholar
  • Man, I still play this shit?
    • View Profile
    • Drowtales
  • Faction: Astralis
  • Game nicks: Anders_Astralis
Re: Adjust the new scoresystem slightly - Feedback
« Reply #144 on: August 07, 2012, 07:20:36 pm »
0
that sytsem is  like old gold system and that suck

points-KDR 0-2

btw I don't care then some nubs will -1 me because he can topscore now by doing totally nothing

And? You still have to KILL to win. I can whore points all I want, but if my team doesn't kill it doesn't matter. I'm still x1.
visitors can't see pics , please register or login

Offline Strudog

  • Marshall
  • ********
  • Renown: 922
  • Infamy: 361
  • cRPG Player A Gentleman and a Scholar
  • A Dog
    • View Profile
  • Faction: Britfag
  • Game nicks: Strudog
Re: Adjust the new scoresystem slightly - Feedback
« Reply #145 on: August 07, 2012, 07:23:01 pm »
+2
New score system sucks, i could make a 13 shield skill charchter and not attempt to kill anyone and top the scoreboard, requires no skill anymore, this mod is rapidly going down hill
This is the internet.
Men are men
Women are men
Little girls are FBI agents.
Those are the rules no?

Offline Overdriven

  • Marshall
  • ********
  • Renown: 828
  • Infamy: 223
  • cRPG Player Sir Black Pawn
    • View Profile
  • Faction: Great Khans
  • Game nicks: GK_Overdriven
Re: Adjust the new scoresystem slightly - Feedback
« Reply #146 on: August 07, 2012, 07:26:14 pm »
+2
that sytsem is  like old gold system and that suck

points-KDR 0-2

btw I don't care then some nubs will -1 me because he can topscore now by doing totally nothing

I -1 you because KDR as a score system is outdated and a poor representation of peoples actions on the battleifield. The new system may not be perfect, but the fact chadz has introduced changes within a short space of time shows it's being tweaked. Naturally something is going to go wrong when it is under test. Just going KDR 0-2 means nothing and isn't helpful. Perhaps you should make some constructive criticism of the system?

I can't topscore because I'll be furthest from the fight  :rolleyes:

Offline Riddaren

  • Duke
  • *******
  • Renown: 601
  • Infamy: 298
  • cRPG Player Sir White Pawn
    • View Profile
  • Faction: Burg Krems
  • Game nicks: Riddaren, Matthaus
Re: Adjust the new scoresystem slightly - Feedback
« Reply #147 on: August 07, 2012, 07:29:22 pm »
0
(click to show/hide)

It seems you love reading books, professor Oberyn.
You really expect me to google all this gibberish up?

white-knighting
paternalistic
mentally challenged
sub-human
sociopathic
neo-malthusian
misanthropic
psychopathic
Lion king circle of life
Dysney

I got a name change suggestion for you, my friend:
Oberyn_the_omniscient

(click to show/hide)

Kind regards,
Riddaren_the_savage

Offline Rebelyell

  • King
  • **********
  • Renown: 1267
  • Infamy: 398
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Knights Templar
  • Game nicks: Templar_Bobby
  • IRC nick: boobby
Re: Adjust the new scoresystem slightly - Feedback
« Reply #148 on: August 07, 2012, 07:30:05 pm »
0
And? You still have to KILL to win. I can whore points all I want, but if my team doesn't kill it doesn't matter. I'm still x1.

matter because peps will follow stupid crowd shield up,hiding doing nothing  tactic,
that doesn't reward peps useful for team,
Points for doing nothing are simply stupid.
now you can td tk like crazy and you still will get high score by doing nothing useful for your team if you are smart,
Points only for damage, bonus for kill.
I love to see situation when we can get points only after target is dead because if he isn't dead that change nothing for team.


visitors can't see pics , please register or login

Hey, I just met you,
And this is crazy,
You just killed me
Nerf you maybe?

Offline Strudog

  • Marshall
  • ********
  • Renown: 922
  • Infamy: 361
  • cRPG Player A Gentleman and a Scholar
  • A Dog
    • View Profile
  • Faction: Britfag
  • Game nicks: Strudog
Re: Adjust the new scoresystem slightly - Feedback
« Reply #149 on: August 07, 2012, 07:39:16 pm »
0
Make it simple though:

A kill = 10 points

Assists:
High Damage:8 points
Medium Damage: 5-6 points
Low Damage: 2 Points
This is the internet.
Men are men
Women are men
Little girls are FBI agents.
Those are the rules no?