Don't body shots already deal more damage? So your suggestion is already implemented kind of.
Maybe, I haven't played enough with the new patch to notice that, but given chadz is suggesting that points should also be based on if you hit someone in the head or torso/rest-of-body, then I don't see the issue in reinforcing that statement, which is all I did.
hiltslashing bundle of sticksry
Also hilt slashing is not in any way silly nor is kicking in it self or chambers. They're hard to master skills that require extremely fast reactions and solid predictions.
What's silly is massive running speed included with dancing around like a monkey, fighting solely based on ranging and not blocking.
In fact, if it were possible to detect, a fight between people that would involve several blocks in a row, the following first hit should generate additional points due to the effort involved. Which in turn also punishes those who consider themselves speedy gonzales of sword/polearm fighting.
Don't get me wrong, it IS a play-style, but it should not be rewarded on equal footing as regular fighting, because it certainly ISN'T.
A feature like this isn't of any sort of major importance though, but it definitely should be on the table if it is possible.